Give different variables different names. I don't know how that compiled in the first place...
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@@ -695,9 +695,9 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
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CString sLastSection = "";
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int iSectionColorIndex = 0;
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for( unsigned c=0; c<apCourses.size(); c++ ) // foreach course
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for( unsigned i=0; i<apCourses.size(); i++ ) // foreach course
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{
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Course* pCourse = apCourses[c];
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Course* pCourse = apCourses[i];
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// if unlocks are on, make sure it is unlocked
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if ( UNLOCKMAN->CourseIsLocked(pCourse) )
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