re-add JUSTICE
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@@ -44,7 +44,7 @@ OptionRow g_MachineOptionsLines[NUM_MACHINE_OPTIONS_LINES] = {
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OptionRow( "Menu\nTimer", "OFF","ON" ),
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OptionRow( "Coin\nMode", "HOME","PAY","FREE PLAY" ),
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OptionRow( "Songs Per\nPlay", "1","2","3","4","5","6","7","UNLIMITED" ),
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OptionRow( "Judge\nDifficulty", "1","2","3","4","5","6","7","8" ),
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OptionRow( "Judge\nDifficulty", "1","2","3","4","5","6","7","8","JUSTICE" ),
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OptionRow( "Life\nDifficulty", "1","2","3","4","5","6","7" ),
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OptionRow( "Progressive\nLifebar", "OFF","1","2","3","4","5","6","7","8"),
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OptionRow( "Progressive\nNonstop Lifebar", "OFF","1","2","3","4"),
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@@ -92,6 +92,7 @@ void ScreenMachineOptions::ImportOptions()
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else if( PREFSMAN->m_fJudgeWindowScale == 0.66f ) m_iSelectedOption[0][MO_JUDGE_DIFFICULTY] = 5;
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else if( PREFSMAN->m_fJudgeWindowScale == 0.50f ) m_iSelectedOption[0][MO_JUDGE_DIFFICULTY] = 6;
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else if( PREFSMAN->m_fJudgeWindowScale == 0.33f ) m_iSelectedOption[0][MO_JUDGE_DIFFICULTY] = 7;
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else if( PREFSMAN->m_fJudgeWindowScale == 0.20f ) m_iSelectedOption[0][MO_JUDGE_DIFFICULTY] = 8;
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else m_iSelectedOption[0][MO_JUDGE_DIFFICULTY] = 3;
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if( PREFSMAN->m_fLifeDifficultyScale == 1.60f ) m_iSelectedOption[0][MO_LIFE_DIFFICULTY] = 0;
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@@ -138,6 +139,7 @@ void ScreenMachineOptions::ExportOptions()
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case 5: PREFSMAN->m_fJudgeWindowScale = 0.66f; break;
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case 6: PREFSMAN->m_fJudgeWindowScale = 0.50f; break;
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case 7: PREFSMAN->m_fJudgeWindowScale = 0.33f; break;
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case 8: PREFSMAN->m_fJudgeWindowScale = 0.20f; break;
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default: ASSERT(0);
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}
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