From 1102daae7d0a5d1c4d1a10dff0eedbb26fbab632 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 23 Oct 2003 06:17:40 +0000 Subject: [PATCH] use UpdateComboList --- stepmania/src/Player.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index dcb748ea90..b3a4bd0672 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -962,6 +962,10 @@ void PlayerMinus::HandleTapRowScore( unsigned row ) // new max combo GAMESTATE->m_CurStageStats.iMaxCombo[m_PlayerNumber] = max(GAMESTATE->m_CurStageStats.iMaxCombo[m_PlayerNumber], iCurCombo); + const float beat = NoteRowToBeat(int(row)); + GAMESTATE->m_CurStageStats.UpdateComboList( m_PlayerNumber, GAMESTATE->GetSongPercent(beat) ); + GAMESTATE->m_CurStageStats.SetLifeRecord( m_PlayerNumber, m_pLifeMeter->GetLife(), GAMESTATE->GetSongPercent(beat) ); + if (m_pScore) m_pScore->SetScore(GAMESTATE->m_CurStageStats.iScore[m_PlayerNumber]);