don't crash if SCREENMAN isn't up (this should probably be done
by the caller)
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@@ -214,7 +214,8 @@ void StepMania::ApplyGraphicOptions()
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TEXTUREMAN->ReloadAll();
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StoreActualGraphicOptions();
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SCREENMAN->SystemMessage( GetActualGraphicOptionsString() );
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if( SCREENMAN )
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SCREENMAN->SystemMessage( GetActualGraphicOptionsString() );
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/* Give the input handlers a chance to re-open devices as necessary. */
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INPUTMAN->WindowReset();
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