use the same overlay for gameplay and demonstration
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@@ -43,10 +43,6 @@ void ScreenDemonstration::Init()
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}
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m_Overlay.LoadFromAniDir( THEME->GetPathB("ScreenDemonstration","overlay") );
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m_Overlay.PlayCommand( "On" );
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this->AddChild( &m_Overlay );
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this->MoveToTail( &m_In );
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this->MoveToTail( &m_Out );
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