remove Actor::Fade*, remove unnessary virtuals in Actor

This commit is contained in:
Chris Danford
2004-02-14 03:38:34 +00:00
parent da28ed8217
commit 10a4580c12
16 changed files with 167 additions and 158 deletions
+2 -2
View File
@@ -70,7 +70,7 @@ void ScreenCaution::HandleScreenMessage( const ScreenMessage SM )
case SM_StartClosing:
if( !m_In.IsTransitioning() && !m_Out.IsTransitioning() && !m_Back.IsTransitioning() )
{
m_Background.PlayOffCommand();
m_Background.PlayCommand("Off");
m_Out.StartTransitioning( SM_GoToNextScreen );
}
break;
@@ -92,7 +92,7 @@ void ScreenCaution::MenuStart( PlayerNumber pn )
{
if( m_In.IsTransitioning() || m_Out.IsTransitioning() || m_Back.IsTransitioning() )
return;
m_Background.PlayOffCommand();
m_Background.PlayCommand("Off");
m_Out.StartTransitioning( SM_GoToNextScreen );
}