[metricClean] cleanup and diff matching.

So far, nothing obvious is broken here.
This commit is contained in:
Jason Felds
2011-04-03 21:46:37 -04:00
parent 68083077c7
commit 108ca53691
+6 -56
View File
@@ -4,9 +4,6 @@ FallbackTheme=_fallback
[Common] [Common]
FirstAttractScreen="" FirstAttractScreen=""
InitialScreen="ScreenInit"
# AutoSetStyle=GetUserPrefB("UserPrefAutoSetStyle")
# 02 # # 02 #
[LightsManager] [LightsManager]
@@ -26,8 +23,6 @@ SongGroupColor9=BoostColor(Color("Orange"),1.25)
SongGroupColor10=BoostColor(Color("Orange"),1.25) SongGroupColor10=BoostColor(Color("Orange"),1.25)
CourseGroupColor1=color("1,1,1,1") CourseGroupColor1=color("1,1,1,1")
UnlockColor=color("1,0.5,0,1")
ExtraColor=color("#ff0000") -- red
[UnlockManager] [UnlockManager]
@@ -48,11 +43,7 @@ SetNormalCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("White");dif
SetChangeCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5); SetChangeCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);
SetRandomCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Blue");diffusetopedge,BoostColor(Color("Blue"),1.5); SetRandomCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Blue");diffusetopedge,BoostColor(Color("Blue"),1.5);
SetExtraCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.5); SetExtraCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.5);
Cycle=true
NoBpmText="000"
RandomCycleSpeed=0.2 -- smaller numbers mean the bpm cycles faster RandomCycleSpeed=0.2 -- smaller numbers mean the bpm cycles faster
Separator="-"
ShowQMarksInRandomCycle=true
[CodeDetector] [CodeDetector]
# For Future Reference: # For Future Reference:
@@ -64,17 +55,13 @@ ShowQMarksInRandomCycle=true
[CodeDetectorOnline] [CodeDetectorOnline]
[CombinedLifeMeterTug] [CombinedLifeMeterTug]
# We dont use it. # We don't use it.
MeterWidth=512-8 MeterWidth=512-8
MeterHeight=40 MeterHeight=40
[Combo] [Combo]
ShowComboAt=2 ShowComboAt=2
NumberMinZoom=0.8
NumberMaxZoom=1
NumberMaxZoomAt=100
LabelMinZoom=0.75*0.75
LabelMaxZoom=0.75*1 LabelMaxZoom=0.75*1
PulseCommand=%function(self,param) self:finishtweening(); self:diffusealpha(1); self:zoom(1.125*param.Zoom); self:linear(0.05); self:zoom(param.Zoom); self:sleep(2); self:linear(0.5); self:diffusealpha(0); end; PulseCommand=%function(self,param) self:finishtweening(); self:diffusealpha(1); self:zoom(1.125*param.Zoom); self:linear(0.05); self:zoom(param.Zoom); self:sleep(2); self:linear(0.5); self:diffusealpha(0); end;
@@ -83,33 +70,13 @@ NumberOnCommand=y,240-216-1.5;shadowlength,1;horizalign,right;vertalign,bottom;s
LabelOnCommand=x,6;y,22.5;shadowlength,1;zoom,0.75;diffusebottomedge,color("0.75,0.75,0.75,1");horizalign,left;vertalign,bottom LabelOnCommand=x,6;y,22.5;shadowlength,1;zoom,0.75;diffusebottomedge,color("0.75,0.75,0.75,1");horizalign,left;vertalign,bottom
[HoldJudgment] [HoldJudgment]
# !!! #
# HoldJudgmentLetGoCommand=HoldJudgmentLetGo()
# HoldJudgmentHeldCommand=HoldJudgmentHeld()
HoldJudgmentLetGoCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0 HoldJudgmentLetGoCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
HoldJudgmentHeldCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0 HoldJudgmentHeldCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
# HoldJudgmentLetGoCommand=GAMESTATE:GetCurrentGame():GetName() == "pump" and "visible,false" or "finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0";
# HoldJudgmentHeldCommand=GAMESTATE:GetCurrentGame():GetName() == "pump" and "visible,false" or "finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0";
# HoldJudgmentLetGoCommand=function(self) \
# if GAMESTATE:GetCurrentGame():GetName() == "pump" then \
# return (cmd(visible,false))(self); \
# else return (cmd(finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0))(self); \
# end; \
# end;
# HoldJudgmentHeldCommand=function(self) \
# if GAMESTATE:GetCurrentGame():GetName() == "pump" then \
# return (cmd(visible,false)); \
# else return (cmd(finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0))(self); \
# end; \
# end;
[HelpDisplay] [HelpDisplay]
TipShowTime=7 TipShowTime=7
[Judgment] [Judgment]
# New #
JudgmentOnCommand=
# !!! #
JudgmentW1Command=finishtweening;shadowlength,0;y,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8 JudgmentW1Command=finishtweening;shadowlength,0;y,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
JudgmentW2Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0 JudgmentW2Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
JudgmentW3Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0; JudgmentW3Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
@@ -163,15 +130,11 @@ PointsHoldHeld=0
PointsHoldLetGo=0 PointsHoldLetGo=0
[DifficultyList] [DifficultyList]
CapitalizeDifficultyNames=false
NumShownItems=8
ItemsSpacingY=24 ItemsSpacingY=24
NumShownItems=8
[FadingBanner] [FadingBanner]
BannerOnCommand=
BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;accelerate,0.05;glow,Colors.Alpha( Color("White"), 0.45 );decelerate,0.175;diffusealpha,0;glow,Color("Invisible"); BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;accelerate,0.05;glow,Colors.Alpha( Color("White"), 0.45 );decelerate,0.175;diffusealpha,0;glow,Color("Invisible");
BannerFadeOffCommand=diffusealpha,1;stoptweening;linear,0.25;diffusealpha,0
BannerResetFadeCommand=diffusealpha,1
[Gameplay] [Gameplay]
@@ -196,23 +159,16 @@ BatteryP1Y=0
BatteryP2X=0 BatteryP2X=0
BatteryP2Y=0 BatteryP2Y=0
# #
NumLivesP1X=-92
NumLivesP1Y=0
NumLivesP2X=92
NumLivesP2Y=0
NumLivesP2OnCommand=zoomx,-1 NumLivesP2OnCommand=zoomx,-1
[LifeMeterBattery Percent] [LifeMeterBattery Percent]
# still asking for this even though it's in fallback... -aj # still asking for this even though it's in fallback... -aj
Format= Format=
# #
DancePointsP2OnCommand=zoom,0.7;zoomx,-0.7;shadowlength,0;diffuse,PlayerColor(PLAYER_2)
DancePointsP2OffCommand=
#
PercentP2X=0
PercentP2Y=0
PercentP2OnCommand=zoom,0.7;zoomx,-0.7;shadowlength,0;diffuse,PlayerColor(PLAYER_2) PercentP2OnCommand=zoom,0.7;zoomx,-0.7;shadowlength,0;diffuse,PlayerColor(PLAYER_2)
PercentP2OffCommand= DancePointsP2OnCommand=zoom,0.7;zoomx,-0.7;shadowlength,0;diffuse,PlayerColor(PLAYER_2)
[LifeMeterTime]
[LyricDisplay] [LyricDisplay]
@@ -227,10 +183,8 @@ TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffe
[OptionRowService] [OptionRowService]
[OptionRowExit] [OptionRowExit]
Fallback="OptionRow"
FrameOnCommand=visible,true;diffuse,Color("Red"); FrameOnCommand=visible,true;diffuse,Color("Red");
FrameX=SCREEN_CENTER_X FrameX=SCREEN_CENTER_X
TitleOnCommand=visible,false
ItemsMinBaseZoom=1 ItemsMinBaseZoom=1
ItemOnCommand=shadowlength,1;zoom,0.8;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.75);shadowcolor,BoostColor(Color("Red"),0.35) ItemOnCommand=shadowlength,1;zoom,0.8;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.75);shadowcolor,BoostColor(Color("Red"),0.35)
@@ -272,12 +226,8 @@ Text1OnCommand=stopeffect;stoptweening;shadowlength,0;strokecolor,Color("Outline
Text1FormatFunction=function(fSeconds) \ Text1FormatFunction=function(fSeconds) \
return string.format("%0.1f", fSeconds); \ return string.format("%0.1f", fSeconds); \
end end
FrameOnCommand=
Warning10Command=diffuseshift;effectperiod,1;effectcolor2,Color("Red");effectcolor1,color("0.5,0,0,1"); Warning10Command=diffuseshift;effectperiod,1;effectcolor2,Color("Red");effectcolor1,color("0.5,0,0,1");
#~ Warning10Command=%function(self) \
#~ MESSAGEMAN:Broadcast("TimerWarning"); \
#~ cmd(diffuseshift;effectperiod,1;effectcolor2,Color("Red");effectcolor1,color("0.5,0,0,1"))(self); \
#~ end;
[MenuTimerNoSound] [MenuTimerNoSound]