MemoryCardManager::PathIsMemCard
This commit is contained in:
@@ -265,3 +265,11 @@ void MemoryCardManager::FlushAllDisks()
|
||||
|
||||
m_pDriver->ResetUsbStorage();
|
||||
}
|
||||
|
||||
bool MemoryCardManager::PathIsMemCard( CString sDir ) const
|
||||
{
|
||||
FOREACH_PlayerNumber( p )
|
||||
if( !sDir.Left(MEM_CARD_MOUNT_POINT[p].size()).CompareNoCase( MEM_CARD_MOUNT_POINT[p] ) )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,6 @@ const CString MEM_CARD_MOUNT_POINT[NUM_PLAYERS] =
|
||||
"@mc2/",
|
||||
};
|
||||
|
||||
|
||||
class MemoryCardManager
|
||||
{
|
||||
public:
|
||||
@@ -40,6 +39,8 @@ public:
|
||||
|
||||
void FlushAllDisks(); // force all files to be written to mounted memory cards
|
||||
|
||||
bool PathIsMemCard( CString sDir ) const;
|
||||
|
||||
protected:
|
||||
void AssignUnassignedCards(); // do our best to assign a Device to each player
|
||||
|
||||
|
||||
Reference in New Issue
Block a user