quiet warning

This commit is contained in:
Glenn Maynard
2003-07-20 06:24:42 +00:00
parent d0b5cbdfbb
commit 104742b361
+3 -3
View File
@@ -273,9 +273,9 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
continue; // skip
GAMESTATE->m_pUnlockingSys->UnlockAddDP( stageStats.iActualDancePoints[p] );
GAMESTATE->m_pUnlockingSys->UnlockAddAP( stageStats.iSongsPassed[p] );
GAMESTATE->m_pUnlockingSys->UnlockAddSP( stageStats.iSongsPassed[p] );
GAMESTATE->m_pUnlockingSys->UnlockAddDP( (float) stageStats.iActualDancePoints[p] );
GAMESTATE->m_pUnlockingSys->UnlockAddAP( (float) stageStats.iSongsPassed[p] );
GAMESTATE->m_pUnlockingSys->UnlockAddSP( (float) stageStats.iSongsPassed[p] );
}
}
// cannot just use score since it may be nonstop mode