diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index 8bcb566b19..ea50c5998b 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -485,7 +485,7 @@ BannerOnCommand= BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;linear,0.25;diffusealpha,0 # When it loads into clarity BannerFadeOffCommand=diffusealpha,1;stoptweening;linear,0.25;diffusealpha,0 -# ? +# ResetFade is played in BeforeChange. It happens after the FadeFromCached/FadeOff command. BannerResetFadeCommand=diffusealpha,1 BannerRouletteCommand= @@ -526,8 +526,8 @@ UseNameBlacklist=false AllowExtra2=true # Don't let the player change difficulties on an ES/OMES LockExtraStageSelection=true -# [sm-ssc] Normally, in event mode, the premium value is ignored. Set this -# metric to true to re-gain that behavior. +# Normally, in event mode, the premium value is ignored. Set this metric to +# true to re-gain that behavior. DisablePremiumInEventMode=false # Let edit steps be allowed for earning extra stages. EditAllowedForExtra=false @@ -547,7 +547,7 @@ RadarValueMapP2OnCommand=diffuse,PlayerColor(PLAYER_2) EmptyName="SSC!" [Inventory] -# ? +# Defines the probability of using items (1/ItemUseRateSeconds). ItemUseRateSeconds=0.0 [LifeMeterBar] @@ -2227,7 +2227,7 @@ Appearance,1="mod,hidden;name,Hidden" Appearance,2="mod,sudden;name,Sudden" Appearance,3="mod,stealth;name,Stealth" Appearance,4="mod,blink;name,Blink" -# Random Vanish causes crashes [going into sm-ssc v1.0 beta 4] -aj +# Random Vanish causes crashes with certain noteskins (maybe all?) -aj #Appearance,5="mod,randomvanish;name,R.Vanish" # Appearance="6"