one of these days, I'd like for Caps Lock to work...
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@@ -1,7 +1,5 @@
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/*
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* Define all of the input devices we know about. This is the public
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* interface for describing input devices.
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*/
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/* Define all of the input devices we know about. This is the public interface
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* for describing input devices. */
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#include "global.h"
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#include "RageInputDevice.h"
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@@ -106,7 +104,7 @@ static void InitNames()
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g_mapNamesToString[JOY_UP] = "Up1";
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g_mapNamesToString[JOY_DOWN] = "Down1";
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/* Secondary sticks: */
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// Secondary sticks:
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g_mapNamesToString[JOY_LEFT_2] = "Left2";
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g_mapNamesToString[JOY_RIGHT_2] = "Right2";
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g_mapNamesToString[JOY_UP_2] = "Up2";
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@@ -143,13 +141,13 @@ static void InitNames()
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g_mapStringToNames[m->second] = m->first;
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}
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/* Return a reversible representation of a DeviceButton. This is not affected
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/* Return a reversible representation of a DeviceButton. This is not affected
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* by InputDrivers, localization or the keyboard language. */
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RString DeviceButtonToString( DeviceButton key )
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{
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InitNames();
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/* All printable ASCII except for uppercase alpha characters line up. */
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// All printable ASCII except for uppercase alpha characters line up.
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if( key >= 33 && key < 127 &&
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!(key >= 'A' && key <= 'Z' ) )
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return ssprintf( "%c", key );
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@@ -194,7 +192,6 @@ DeviceButton StringToDeviceButton( const RString& s )
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return DeviceButton_Invalid;
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}
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static const char *InputDeviceNames[] = {
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"Key",
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"Joy1",
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@@ -237,7 +234,7 @@ static const char *InputDeviceNames[] = {
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XToString( InputDevice );
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StringToX( InputDevice );
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/* Return a reversible representation of a DeviceInput. This is not affected by
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/* Return a reversible representation of a DeviceInput. This is not affected by
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* InputDrivers, localization or the keyboard language. */
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RString DeviceInput::ToString() const
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{
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