fix uninitialized sample settings when selecting a course

This commit is contained in:
Glenn Maynard
2004-04-02 04:27:42 +00:00
parent 77547b334d
commit 10070b270a
+3
View File
@@ -1420,6 +1420,9 @@ void ScreenSelectMusic::AfterMusicChange()
Course* pCourse = m_MusicWheel.GetSelectedCourse();
SampleMusicToPlay = THEME->GetPathToS("ScreenSelectMusic course music");
m_fSampleStartSeconds = 0;
m_fSampleLengthSeconds = -1;
// m_textNumSongs.SetText( ssprintf("%d", pCourse->GetEstimatedNumStages()) );
// float fTotalSeconds;
// if( pCourse->GetTotalSeconds(fTotalSeconds) )