fix Lift command not playing for autoplay
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@@ -86,6 +86,8 @@ void ReceptorArrow::DrawPrimitives()
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void ReceptorArrow::Step( TapNoteScore score )
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void ReceptorArrow::Step( TapNoteScore score )
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{
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{
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m_bIsPressed = true;
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m_pReceptorGo->FinishTweening();
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m_pReceptorGo->FinishTweening();
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m_pReceptorWaiting->FinishTweening();
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m_pReceptorWaiting->FinishTweening();
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m_pReceptorGo->RunCommands( *m_sScoreCommand[score] );
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m_pReceptorGo->RunCommands( *m_sScoreCommand[score] );
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