From 0f8a4a041c1e2ba223bfd05b1fa0a40f979093e8 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 17 Aug 2006 02:02:47 +0000 Subject: [PATCH] simplify --- stepmania/src/ScreenSelectMusic.cpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index e39b02ed97..d25cf21a3b 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -1048,13 +1048,6 @@ void ScreenSelectMusic::AfterMusicChange() break; case TYPE_ROULETTE: case TYPE_RANDOM: - bWantBanner = false; /* we load it ourself */ - switch(m_MusicWheel.GetSelectedType()) - { - case TYPE_ROULETTE: m_Banner.LoadRoulette(); break; - case TYPE_RANDOM: m_Banner.LoadRandom(); break; - default: ASSERT(0); - } g_sCDTitlePath = ""; // none m_DifficultyDisplay.UnsetDifficulties(); @@ -1064,13 +1057,16 @@ void ScreenSelectMusic::AfterMusicChange() m_textNumSongs.SetText( "" ); m_textTotalTime.SetText( "" ); + bWantBanner = false; /* we load it ourself */ switch( m_MusicWheel.GetSelectedType() ) { case TYPE_ROULETTE: m_sSampleMusicToPlay = m_sRouletteMusicPath; + m_Banner.LoadRoulette(); break; case TYPE_RANDOM: m_sSampleMusicToPlay = m_sRandomMusicPath; + m_Banner.LoadRandom(); break; default: ASSERT(0);