diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 246837f593..01e51d3bcc 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -796,15 +796,15 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn ) m_bAllowOptionsMenu = true; /* Don't accept a held START for a little while, so it's not - * hit accidentally. Accept an initial START right away, though, - * so we don't ignore deliberate fast presses (which would be - * annoying). */ + * hit accidentally. Accept an initial START right away, though, + * so we don't ignore deliberate fast presses (which would be + * annoying). */ this->PostScreenMessage( SM_AllowOptionsMenuRepeat, 0.5f ); } /* If we're currently waiting on song assets, abort all except the music and - * start the music, so if we make a choice quickly before background requests - * come through, the music will still start. */ + * start the music, so if we make a choice quickly before background requests + * come through, the music will still start. */ g_bCDTitleWaiting = g_bBannerWaiting = false; m_BackgroundLoader.Abort(); CheckBackgroundRequests( true );