Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging.

This commit is contained in:
Chris Danford
2005-10-30 23:08:38 +00:00
parent 226e6fc3d8
commit 0f0caf7972
8 changed files with 9 additions and 11 deletions
+1 -1
View File
@@ -739,7 +739,7 @@ RageDisplay *CreateDisplay()
RageException::Throw( error );
}
#define STATIC_INI_PATH "Data/Static.ini"
extern const CString STATIC_INI_PATH;
void ChangeCurrentGame( const Game* g )
{