Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging.

This commit is contained in:
Chris Danford
2005-10-30 23:08:38 +00:00
parent 226e6fc3d8
commit 0f0caf7972
8 changed files with 9 additions and 11 deletions
+2 -2
View File
@@ -258,7 +258,7 @@ void RageFileManager::MountInitialFilesystems()
/* We can almost do this, to have machine profiles be system-global to eg. share
* scores. It would need to handle permissions properly. */
/* RageFileManager::Mount( "dir", "/var/lib/games/stepmania", "/Data/Profiles" ); */
/* RageFileManager::Mount( "dir", "/var/lib/games/stepmania", "/Save/Profiles" ); */
// CString Home = getenv( "HOME" ) + "/" + PRODUCT_NAME;
@@ -738,7 +738,7 @@ static bool PathUsesSlowFlush( const CString &sPath )
{
static const char *FlushPaths[] =
{
"Data/"
"Save/"
};
for( unsigned i = 0; i < ARRAYSIZE(FlushPaths); ++i )