Use generic names for score values since they are treated genericly by the code.
Theme changes coming...
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@@ -23,7 +23,7 @@
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#include "NotesLoaderSM.h"
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#include "ThemeManager.h"
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#include "RageTimer.h"
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#include "ScoreKeeperMAX2.h"
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#include "ScoreKeeperNormal.h"
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#include "ScoreKeeperRave.h"
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#include "NoteFieldPositioning.h"
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#include "LyricsLoader.h"
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@@ -164,7 +164,7 @@ void PlayerInfo::Load( PlayerNumber pn, MultiPlayer mp, bool bShowNoteField )
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default: ASSERT(0);
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case PrefsManager::SCORING_MAX2:
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case PrefsManager::SCORING_5TH:
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m_pPrimaryScoreKeeper = new ScoreKeeperMAX2(
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m_pPrimaryScoreKeeper = new ScoreKeeperNormal(
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GetPlayerState(),
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GetPlayerStageStats() );
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break;
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