Use generic names for score values since they are treated genericly by the code.

Theme changes coming...
This commit is contained in:
Chris Danford
2005-10-08 02:10:32 +00:00
parent 1ead066956
commit 0f07808ecc
13 changed files with 738 additions and 22 deletions
+2 -2
View File
@@ -23,7 +23,7 @@
#include "NotesLoaderSM.h"
#include "ThemeManager.h"
#include "RageTimer.h"
#include "ScoreKeeperMAX2.h"
#include "ScoreKeeperNormal.h"
#include "ScoreKeeperRave.h"
#include "NoteFieldPositioning.h"
#include "LyricsLoader.h"
@@ -164,7 +164,7 @@ void PlayerInfo::Load( PlayerNumber pn, MultiPlayer mp, bool bShowNoteField )
default: ASSERT(0);
case PrefsManager::SCORING_MAX2:
case PrefsManager::SCORING_5TH:
m_pPrimaryScoreKeeper = new ScoreKeeperMAX2(
m_pPrimaryScoreKeeper = new ScoreKeeperNormal(
GetPlayerState(),
GetPlayerStageStats() );
break;