diff --git a/stepmania/src/ScreenNameEntry.cpp b/stepmania/src/ScreenNameEntry.cpp index 15d0eebd5a..9c369f54cb 100644 --- a/stepmania/src/ScreenNameEntry.cpp +++ b/stepmania/src/ScreenNameEntry.cpp @@ -266,7 +266,7 @@ void ScreenNameEntry::Init() const Style* pStyle = GAMESTATE->GetCurrentStyle(); - const int iMaxCols = min( ABS_MAX_RANKING_NAME_LENGTH, pStyle->m_iColsPerPlayer ); + const int iMaxCols = min( int(ABS_MAX_RANKING_NAME_LENGTH), pStyle->m_iColsPerPlayer ); m_ColToStringIndex[p].insert(m_ColToStringIndex[p].begin(), pStyle->m_iColsPerPlayer, -1); int CurrentStringIndex = 0; vector xs; diff --git a/stepmania/src/ScreenNameEntry.h b/stepmania/src/ScreenNameEntry.h index d7bae6f05e..2c4f17546e 100644 --- a/stepmania/src/ScreenNameEntry.h +++ b/stepmania/src/ScreenNameEntry.h @@ -41,7 +41,7 @@ private: static RString g_sNameChars; }; - static const int ABS_MAX_RANKING_NAME_LENGTH = 10; + enum { ABS_MAX_RANKING_NAME_LENGTH = 10 }; bool AnyStillEntering() const; ReceptorArrowRow m_ReceptorArrowRow[NUM_PLAYERS];