fix "IsFinalStage" in doesn't return true in course modes

This commit is contained in:
Chris Danford
2004-03-21 18:59:55 +00:00
parent ebedd8ed3b
commit 0e75311fd0
+3
View File
@@ -548,6 +548,9 @@ bool GameState::IsFinalStage() const
if( PREFSMAN->m_bEventMode )
return false;
if( this->IsCourseMode() )
return true;
/* This changes dynamically on ScreenSelectMusic as the wheel turns. */
int iPredictedStageForCurSong = 1;
if( m_pCurSong != NULL )