optimizations
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@@ -39,7 +39,7 @@ private:
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void OnGroupChange();
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void OnSongChange();
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void OnNotesTypeChange();
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void OnStepsChange();
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void OnNotesChange();
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CString GetSelectedGroup() { return m_sGroups[m_iSelectedGroup]; };
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Song* GetSelectedSong() { return m_pSongs[m_iSelectedSong]; };
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@@ -60,31 +60,31 @@ private:
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MenuElements m_Menu;
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CStringArray m_sGroups;
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int m_iSelectedGroup; // index into m_sGroups
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BitmapText m_textGroup;
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int m_iSelectedGroup; // index into m_sGroups
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BitmapText m_textGroup;
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CArray<Song*, Song*> m_pSongs;
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int m_iSelectedSong; // index into m_pSongs
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Banner m_Banner;
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int m_iSelectedSong; // index into m_pSongs
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Banner m_Banner;
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TextBanner m_TextBanner;
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Sprite m_sprArrowLeft;
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Sprite m_sprArrowRight;
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Sprite m_sprArrowLeft;
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Sprite m_sprArrowRight;
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CArray<NotesType, NotesType> m_NotesTypes;
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int m_iSelectedNotesType; // index into m_NotesTypes
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BitmapText m_textNotesType;
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int m_iSelectedNotesType; // index into m_NotesTypes
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BitmapText m_textNotesType;
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CArray<Notes*, Notes*> m_pNotess;
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int m_iSelectedNotes; // index into m_pNotess
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BitmapText m_textNotes;
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int m_iSelectedNotes; // index into m_pNotess
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BitmapText m_textNotes;
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BitmapText m_textExplanation;
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BitmapText m_textExplanation;
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TransitionFade m_Fade;
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TransitionFade m_Fade;
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RandomSample m_soundChangeMusic;
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RandomSample m_soundSelect;
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RandomSample m_soundChangeMusic;
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RandomSample m_soundSelect;
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};
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