show di->level

This commit is contained in:
Glenn Maynard
2007-01-18 04:23:20 +00:00
parent a6f09c5e7c
commit 0e43d2fe35
+4
View File
@@ -53,6 +53,10 @@ class InputList: public BitmapText
RString sTemp;
sTemp += INPUTMAN->GetDeviceSpecificInputString(*di);
if( di->level == 1.0f )
sTemp += ssprintf(" - 1 " );
else
sTemp += ssprintf(" - %.3f ", di->level );
GameInput gi;
if( INPUTMAPPER->DeviceToGame(*di,gi) )