Fixed Song/Stage counter in Oni/Endless

This commit is contained in:
Chris Danford
2002-08-01 05:11:11 +00:00
parent 4e1bd74ee6
commit 0e0a328191
13 changed files with 119 additions and 98 deletions
+9 -13
View File
@@ -23,18 +23,6 @@
#include "GameState.h"
OptionLineData g_SongOptionsLines[] = {
{ "Life Type", 2, {"BAR","BATTERY"} },
{ "Bar Drain", 3, {"NORMAL","NO RECOVER","SUDDEN DEATH"} },
{ "Bat.Lives", 10, {"1","2","3","4","5","6","7","8","9","10"} },
{ "Fail", 3, {"ARCADE","END OF SONG","OFF"} },
{ "Assist", 2, {"OFF","TICK"} },
{ "Rate", 9, {"x0.7","x0.8","x0.9","x1.0","x1.1","x1.2","x1.3","x1.4","x1.5"} },
{ "Bars", 2, {"OFF","ON"} },
};
const int NUM_SONG_OPTIONS_LINES = sizeof(g_SongOptionsLines)/sizeof(OptionLineData);
enum {
SO_LIFE = 0,
SO_DRAIN,
@@ -42,9 +30,17 @@ enum {
SO_FAIL,
SO_ASSIST,
SO_RATE,
SO_BARS
NUM_SONG_OPTIONS_LINES
};
OptionLineData g_SongOptionsLines[NUM_SONG_OPTIONS_LINES] = {
{ "Life Type", 2, {"BAR","BATTERY"} },
{ "Bar Drain", 3, {"NORMAL","NO RECOVER","SUDDEN DEATH"} },
{ "Bat.Lives", 10, {"1","2","3","4","5","6","7","8","9","10"} },
{ "Fail", 3, {"ARCADE","END OF SONG","OFF"} },
{ "Assist", 2, {"OFF","TICK"} },
{ "Rate", 9, {"x0.7","x0.8","x0.9","x1.0","x1.1","x1.2","x1.3","x1.4","x1.5"} },
};
ScreenSongOptions::ScreenSongOptions() :