remove some more old experimental stuff

This commit is contained in:
Glenn Maynard
2005-01-15 02:01:26 +00:00
parent da407f2fb7
commit 0dfdaee605
13 changed files with 34 additions and 108 deletions
+1 -7
View File
@@ -22,13 +22,7 @@ bool ReceptorArrow::Load( CString NoteSkin, const PlayerState* pPlayerState, int
m_pPlayerState = pPlayerState;
m_iColNo = iColNo;
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
NoteFieldMode &mode = g_NoteFieldMode[pn];
CString sButton = mode.GrayButtonNames[iColNo];
if( sButton == "" )
sButton = GAMESTATE->GetCurrentGame()->ColToButtonName( iColNo );
CString sButton = GAMESTATE->GetCurrentGame()->ColToButtonName( iColNo );
CString sPath;
m_pReceptorWaiting.Load( NOTESKIN->GetPathToFromNoteSkinAndButton(NoteSkin,sButton,"receptor waiting") );