remove some more old experimental stuff

This commit is contained in:
Glenn Maynard
2005-01-15 02:01:26 +00:00
parent da407f2fb7
commit 0dfdaee605
13 changed files with 34 additions and 108 deletions
+1 -5
View File
@@ -29,6 +29,7 @@
#include "CommonMetrics.h"
#include "Actor.h"
#include "PlayerState.h"
#include "Style.h"
#include <ctime>
#include <set>
@@ -41,7 +42,6 @@ GameState* GAMESTATE = NULL; // global and accessable from anywhere in our progr
GameState::GameState()
{
m_pPosition = NULL;
m_pCurStyle = NULL;
m_pCurGame = NULL;
@@ -71,7 +71,6 @@ GameState::GameState()
GameState::~GameState()
{
SAFE_DELETE( m_pPosition );
for( unsigned i=0; i<m_pCharacters.size(); i++ )
SAFE_DELETE( m_pCharacters[i] );
@@ -152,9 +151,6 @@ void GameState::Reset()
FOREACH_PlayerNumber( p )
m_pCurTrail[p] = NULL;
SAFE_DELETE( m_pPosition );
m_pPosition = new NoteFieldPositioning("Positioning.ini");
FOREACH_PlayerNumber( p )
m_pPlayerState[p]->Reset();