Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory.

This commit is contained in:
Ben Anderson
2005-03-14 06:44:38 +00:00
parent eaaace1f30
commit 0db665d4d6
95 changed files with 765 additions and 493 deletions
+3 -2
View File
@@ -16,7 +16,6 @@
#include "RageDisplay.h"
#include "RageThreads.h"
#include "arch/arch.h"
#include "arch/ArchHooks/ArchHooks.h"
#include "arch/LoadingWindow/LoadingWindow.h"
#include "arch/Dialog/Dialog.h"
@@ -35,6 +34,8 @@
#include "RageSurface.h"
#include "RageSurface_Load.h"
#include "arch/arch_platform.h"
//
// StepMania global classes
//
@@ -1358,7 +1359,7 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
!INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LALT))) ||
(DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_F12) &&
(INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RMETA)) ||
INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LMETA)))))
INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LMETA)))))
{
// If holding LShift save uncompressed, else save compressed
bool bSaveCompressed = !INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT) );