working on Player AI
This commit is contained in:
@@ -170,7 +170,7 @@ void MusicWheelItem::RefreshGrades()
|
||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
if( !data->m_pSong || // this isn't a song display
|
||||
!GAMESTATE->IsPlayerEnabled(p) ||
|
||||
!GAMESTATE->IsHumanPlayer(p) ||
|
||||
!SONGMAN->IsUsingMemoryCard((PlayerNumber)p) )
|
||||
{
|
||||
m_GradeDisplay[p].SetDiffuse( RageColor(1,1,1,0) );
|
||||
|
||||
Reference in New Issue
Block a user