fix 2d noteskin's long note draw bug
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+4
-5
@@ -793,18 +793,17 @@ void NoteDisplay::DrawHoldPart(vector<Sprite*> &vpSpr,
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add_to_tex_coord -= floorf(fTexCoordTop);
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}
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}
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//part_args.y_start_pos = max(part_args.y_start_pos, y_head);
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// The bottom caps mysteriously hate me and their texture coords need to be
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// shifted by one pixel or there is a seam. -Kyz
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if(part_type == hpt_bottom)
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{
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if (!part_args.anchor_to_top)
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{
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const float fYOffset = ArrowEffects::GetYOffsetFromYPos(column_args.column, y_start_pos, m_fYReverseOffsetPixels);
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float offset = (unzoomed_frame_height - fYOffset)/4;
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if (offset>=0){
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float offset = unzoomed_frame_height - (y_end_pos - y_start_pos);
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// ロングノート本体の長さがunzoomed_frame_height→0のときに、add_to_tex_coordを0→1にすればOK
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// つまり、offsetを0→unzoomed_frame_heightにすると理想通りの表示になる -A.C
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if (offset>0){
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add_to_tex_coord = SCALE(offset, 0.0f, unzoomed_frame_height, 0.0f, 1.0f);
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//add_to_tex_coord = 0.5f;
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}
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else{
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add_to_tex_coord = 0.0f;
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