Modify: The code looks better here.
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@@ -341,6 +341,7 @@ public:
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m_sName = sParam;
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defOut.bOneChoiceForAllPlayers = false;
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defOut.m_bAllowThemeItems = false;
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defOut.name = "Characters";
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Default.m_pCharacter = GAMESTATE->GetDefaultCharacter();
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@@ -360,7 +361,6 @@ public:
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s.MakeUpper();
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defOut.choices.push_back( s );
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defOut.m_bAllowThemeItems = false;
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GameCommand mc;
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mc.m_pCharacter = pCharacter;
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ListEntries.push_back( mc );
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