remove 6- and 7-stages/round options. it's annoying to have to create
graphics for "stage 6" and "stage 7" and test it, and if you want that, you probably want event mode instead.
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@@ -346,19 +346,19 @@ static void PremiumM( int &sel, bool ToSel, const ConfOption *pConfOption )
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static void SongsPerPlay( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 1,2,3,4,5,6,7 };
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const int mapping[] = { 1,2,3,4,5 };
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MoveMap( sel, PREFSMAN->m_iSongsPerPlay, ToSel, mapping, ARRAYSIZE(mapping) );
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}
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static void SongsPerPlayOrEventMode( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 1,2,3,4,5,6,7,8 };
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const int mapping[] = { 1,2,3,4,5,6 };
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MoveMap( sel, PREFSMAN->m_iSongsPerPlay, ToSel, mapping, ARRAYSIZE(mapping) );
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if( ToSel && PREFSMAN->m_bEventMode )
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sel = 7;
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sel = 5;
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if( !ToSel )
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PREFSMAN->m_bEventMode.Set( sel == 7 );
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PREFSMAN->m_bEventMode.Set( sel == 5 );
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}
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/* Machine options */
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@@ -575,8 +575,8 @@ static void InitializeConfOptions()
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ADD( ConfOption( "MenuTimer", MovePref, "OFF","ON" ) );
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ADD( ConfOption( "CoinMode", CoinModeM, "HOME","PAY","FREE PLAY" ) );
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ADD( ConfOption( "CoinModeNoHome", CoinModeNoHome, "PAY","FREE PLAY" ) );
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ADD( ConfOption( "SongsPerPlay", SongsPerPlay, "1","2","3","4","5","6","7" ) );
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ADD( ConfOption( "SongsPerPlayOrEvent", SongsPerPlayOrEventMode, "1","2","3","4","5","6","7","EVENT" ) );
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ADD( ConfOption( "SongsPerPlay", SongsPerPlay, "1","2","3","4","5" ) );
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ADD( ConfOption( "SongsPerPlayOrEvent", SongsPerPlayOrEventMode, "1","2","3","4","5","EVENT" ) );
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ADD( ConfOption( "EventMode", MovePref, "OFF","ON" ) );
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ADD( ConfOption( "ScoringType", ScoringType, "MAX2","5TH" ) );
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ADD( ConfOption( "JudgeDifficulty", JudgeDifficulty, "1","2","3","4","5","6","7","8","JUSTICE" ) );
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