See TODO.miryokuteki
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@@ -32,6 +32,7 @@ enum {
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MO_COIN_MODE,
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MO_COINS_PER_CREDIT,
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MO_JOINT_PREMIUM,
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MO_SONG_OPTIONS,
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NUM_MACHINE_OPTIONS_LINES
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};
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/* Hmm. Ignore JoyAxes and Back Delayed probably belong in "input options",
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@@ -45,6 +46,7 @@ OptionRowData g_MachineOptionsLines[NUM_MACHINE_OPTIONS_LINES] = {
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{ "Coin\nMode", 3, {"HOME","PAY","FREE PLAY"} },
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{ "Coins Per\nCredit", 8, {"1","2","3","4","5","6","7","8"} },
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{ "Joint\nPremium", 2, {"OFF","ON"} },
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{ "Song\nOptions", 2, {"OFF","ON"} },
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};
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ScreenMachineOptions::ScreenMachineOptions() :
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