stage 1 of TimingSegment cleanup: consolidate genericizable code in TimingData, use a proper variable name

This commit is contained in:
Mark Cannon
2011-09-10 03:08:59 +00:00
parent 5c7e13af14
commit 0d4e43f9e3
12 changed files with 239 additions and 542 deletions
+1 -1
View File
@@ -856,7 +856,7 @@ void NoteField::DrawPrimitives()
}
const TimingData *pTiming = GetDisplayedTiming(m_pPlayerState);
const vector<TimingSegment *> *segs = pTiming->allTimingSegments;
const vector<TimingSegment *> *segs = pTiming->m_avpTimingSegments;
unsigned i = 0;
// Draw beat bars
if( ( GAMESTATE->IsEditing() || SHOW_BEAT_BARS ) && pTiming != NULL )