logic update
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@@ -88,8 +88,8 @@ function GetEvaluationNextScreen( sNextScreen, sFailedScreen, sEndScreen )
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return sFailedScreen
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end
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local sType = GetTopScreenMetric( "Type" )
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if sType == "stage" then
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local sIsStage = GetTopScreenMetric( "Summary" ) == "0" and not GAMESTATE:IsCourseMode()
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if sIsStage then
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local bHasAnotherStage = GAMESTATE:HasEarnedExtraStage()
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bHasAnotherStage = bHasAnotherStage or not
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(GAMESTATE:IsFinalStage() or GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() )
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