From 0d0b8d5dae33644300592efd3934a1ff9d84bde0 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 31 Aug 2005 02:16:01 +0000 Subject: [PATCH] (GetDifficultyColor is going away ...) --- stepmania/src/ScreenEz2SelectMusic.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenEz2SelectMusic.cpp b/stepmania/src/ScreenEz2SelectMusic.cpp index 08e8e7a7a6..af96de9708 100644 --- a/stepmania/src/ScreenEz2SelectMusic.cpp +++ b/stepmania/src/ScreenEz2SelectMusic.cpp @@ -677,7 +677,8 @@ void ScreenEz2SelectMusic::AfterNotesChange( PlayerNumber pn ) if( pSteps != NULL && pn == GAMESTATE->m_MasterPlayerNumber ) { m_PumpDifficultyRating.SetText(ssprintf("Lv.%d",pSteps->GetMeter())); - m_PumpDifficultyRating.SetDiffuse( SONGMAN->GetDifficultyColor(pSteps->GetDifficulty()) ); + // XXX +// m_PumpDifficultyRating.SetDiffuse( SONGMAN->GetDifficultyColor(pSteps->GetDifficulty()) ); m_DifficultyRating.SetDifficulty(pSteps->GetMeter()); }