Makes sure initial delay on preview music rolls across 2nd stage and onwards.
This commit is contained in:
@@ -187,6 +187,8 @@ void ScreenSelectMusic::Init()
|
|||||||
|
|
||||||
void ScreenSelectMusic::BeginScreen()
|
void ScreenSelectMusic::BeginScreen()
|
||||||
{
|
{
|
||||||
|
g_ScreenStartedLoadingAt.Touch();
|
||||||
|
|
||||||
if( CommonMetrics::AUTO_SET_STYLE )
|
if( CommonMetrics::AUTO_SET_STYLE )
|
||||||
{
|
{
|
||||||
vector<StepsType> vst;
|
vector<StepsType> vst;
|
||||||
|
|||||||
Reference in New Issue
Block a user