added "courses only" option for marvelous judgement
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@@ -590,3 +590,15 @@ void GameState::AdjustFailType()
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GAMESTATE->m_iCurrentStageIndex == 0)
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setmax(GAMESTATE->m_SongOptions.m_FailType, SongOptions::FAIL_OFF);
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}
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bool GameState::ShowMarvelous() const
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{
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if (PREFSMAN->m_iMarvelousTiming == 2)
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return true;
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if (PREFSMAN->m_iMarvelousTiming == 1)
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if (IsCourseMode())
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return true;
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return false;
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}
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