From 0cd3f10351767f73f38c46f5b81d7fb50cf50cea Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sun, 12 Oct 2003 19:46:07 +0000 Subject: [PATCH] add controller number to input test --- stepmania/src/ScreenTestInput.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenTestInput.cpp b/stepmania/src/ScreenTestInput.cpp index 86b0508446..a4907346d5 100644 --- a/stepmania/src/ScreenTestInput.cpp +++ b/stepmania/src/ScreenTestInput.cpp @@ -77,7 +77,7 @@ void ScreenTestInput::Update( float fDeltaTime ) CString sName = GAMESTATE->GetCurrentGameDef()->m_szButtonNames[gi.button]; CString sSecondary = GAMESTATE->GetCurrentGameDef()->m_szSecondaryFunction[gi.button]; - sTemp += " (" + sName + ") " + sSecondary; + sTemp += ssprintf(" (Controller %d %s) %s", gi.controller+1, sName.c_str(), sSecondary.c_str() ); } else {