From 0cd1584b01b1a9b32fef54568a42efe5350ca7a1 Mon Sep 17 00:00:00 2001 From: Kyzentun Date: Sun, 29 Jun 2014 11:30:11 -0600 Subject: [PATCH] Documentation from Matt for ArrowEffects namespace. --- Docs/Luadoc/Lua.xml | 18 ++++++++++ Docs/Luadoc/LuaDocumentation.xml | 57 ++++++++++++++++++++++++++++++++ 2 files changed, 75 insertions(+) diff --git a/Docs/Luadoc/Lua.xml b/Docs/Luadoc/Lua.xml index fb8a40f428..6a8a2ef7a8 100644 --- a/Docs/Luadoc/Lua.xml +++ b/Docs/Luadoc/Lua.xml @@ -1757,6 +1757,24 @@ + + + + + + + + + + + + + + + + + + diff --git a/Docs/Luadoc/LuaDocumentation.xml b/Docs/Luadoc/LuaDocumentation.xml index e4aa851d2c..628696206d 100644 --- a/Docs/Luadoc/LuaDocumentation.xml +++ b/Docs/Luadoc/LuaDocumentation.xml @@ -638,6 +638,63 @@ save yourself some time, copy this for undocumented things: + + + Updates ArrowEffects, which sets current values for Tornado, Invert, and Beat. + + + Returns the Y Offset of a note in column iCol at beat fNoteBeat for the provided PlayerState. Y Offset is affected by Speed mods and Accel mods, and impacts most other arrow effects. + + + Returns the Y position of a note in column iCol with a Y offset of fYOffset for the provided PlayerState.
+ fYReverseOffsetPixels is the separation between targets with and without reverse. This argument is optional and will pull defaults from the metrics for [Player] +
+ + Returns the Y offset of a note in column iCol with a Y position of fYPos for the provided PlayerState.
+ fYReverseOffsetPixels is the separation between targets with and without reverse. This argument is optional and will pull defaults from the metrics for [Player] +
+ + Returns the X position of a note in column iCol with a Y offset of fYOffset for the provided PlayerState. + + + Returns the Z position of a note in column iCol with a Y offset of fYOffset for the provided PlayerState. + + + Returns the X rotation of a note with a Y offset of fYOffset for the provided PlayerState. + + + Returns the Y rotation of a note with a Y offset of fYOffset for the provided PlayerState. + + + Returns the Z rotation of a note at beat fNoteBeat for the provided PlayerState.
+ bIsHoldHead is an optional argument which defaults to false. If true, this function will return 0 if the [ArrowEffects] metric DizzyHoldHeads is false. +
+ + Returns the Z rotation of the receptors for the provided PlayerState. + + + Returns the Alpha of a note in column iCol with a Y offset of fYOffset for the provided PlayerState.
+ fPercentFadeToFail is optional and defaults to -1.
+ fYReverseOffsetPixels is the separation between targets with and without reverse. This argument is optional and will pull defaults from the metrics for [Player]
+ fDrawDistanceBeforeTargetsPixels is optional and will pull defaults from the [Player] metric DrawDistanceBeforeTargetsPixels
+ fFadeInPercentOfDrawFar is optional and will pull defaults from the [NoteField] metric FadeBeforeTargetsPercent
+
+ + Returns the Glow of a note in column iCol with a Y offset of fYOffset for the provided PlayerState. The arguments are the same as for GetAlpha. + + + Returns the brightness of a note at beat fNoteBeat for the provided PlayerState. + + + Returns true if any arrow effects for the provided PlayerState require the z buffer. + + + Returns the zoom of a note for the provided PlayerState. + + + Returns the FrameWidthScale of a hold part with a Y offset of fYOffset for the provided PlayerState.
fOverlappedTime is optional and will default to 0. +
+
Enumerated types are lookup tables associating a string to each numerical