add CourseLastScores for tournaments
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@@ -432,14 +432,21 @@ int ProfileManager::GetSongNumTimesPlayed( const Song* pSong, ProfileSlot slot )
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return GetProfile(slot)->GetSongNumTimesPlayed( pSong );
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}
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void ProfileManager::AddStepsHighScore( const Song* pSong, const Steps* pSteps, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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void ProfileManager::AddStepsScore( const Song* pSong, const Steps* pSteps, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( hs.fPercentDP >= PREFSMAN->m_fMinPercentageForHighScore )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddStepsHighScore( pSong, pSteps, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddStepsHighScore( pSong, pSteps, hs, iMachineIndexOut );
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}
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddStepsHighScore( pSong, pSteps, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddStepsHighScore( pSong, pSteps, hs, iMachineIndexOut );
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PROFILEMAN->GetProfile(pn)->AddStepsLastScore( pSong, pSteps, hs );
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PROFILEMAN->GetMachineProfile()->AddStepsLastScore( pSong, pSteps, hs );
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}
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void ProfileManager::IncrementStepsPlayCount( const Song* pSong, const Steps* pSteps, PlayerNumber pn )
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@@ -468,14 +475,21 @@ HighScore ProfileManager::GetHighScoreForDifficulty( const Song *s, const StyleD
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//
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// Course stats
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//
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void ProfileManager::AddCourseHighScore( const Course* pCourse, StepsType st, CourseDifficulty cd, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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void ProfileManager::AddCourseScore( const Course* pCourse, StepsType st, CourseDifficulty cd, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( hs.fPercentDP >= PREFSMAN->m_fMinPercentageForHighScore )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddCourseHighScore( pCourse, st, cd, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddCourseHighScore( pCourse, st, cd, hs, iMachineIndexOut );
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}
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddCourseHighScore( pCourse, st, cd, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddCourseHighScore( pCourse, st, cd, hs, iMachineIndexOut );
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PROFILEMAN->GetProfile(pn)->AddCourseLastScore( pCourse, st, cd, hs );
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PROFILEMAN->GetMachineProfile()->AddCourseLastScore( pCourse, st, cd, hs );
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}
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void ProfileManager::IncrementCoursePlayCount( const Course* pCourse, StepsType st, CourseDifficulty cd, PlayerNumber pn )
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@@ -489,14 +503,17 @@ void ProfileManager::IncrementCoursePlayCount( const Course* pCourse, StepsType
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//
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// Category stats
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//
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void ProfileManager::AddCategoryHighScore( StepsType st, RankingCategory rc, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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void ProfileManager::AddCategoryScore( StepsType st, RankingCategory rc, PlayerNumber pn, HighScore hs, int &iPersonalIndexOut, int &iMachineIndexOut )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddCategoryHighScore( st, rc, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddCategoryHighScore( st, rc, hs, iMachineIndexOut );
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if( hs.fPercentDP > PREFSMAN->m_fMinPercentageForHighScore )
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{
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hs.sName = RANKING_TO_FILL_IN_MARKER[pn];
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if( PROFILEMAN->IsUsingProfile(pn) )
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PROFILEMAN->GetProfile(pn)->AddCategoryHighScore( st, rc, hs, iPersonalIndexOut );
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else
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iPersonalIndexOut = -1;
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PROFILEMAN->GetMachineProfile()->AddCategoryHighScore( st, rc, hs, iMachineIndexOut );
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}
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}
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void ProfileManager::IncrementCategoryPlayCount( StepsType st, RankingCategory rc, PlayerNumber pn )
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