Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-10 18:28:56 +03:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+5 -5
View File
@@ -98,7 +98,7 @@ XNodeValue *XNode::GetAttr( const RString &attrname )
XNode *XNode::GetChild( const RString &sName )
{
multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(sName);
std::multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(sName);
if(by_name != m_children_by_name.end() &&
sName == by_name->second->GetName())
{
@@ -121,7 +121,7 @@ bool XNode::PushChildValue( lua_State *L, const RString &sName ) const
const XNode *XNode::GetChild( const RString &sName ) const
{
multimap<RString, XNode*>::const_iterator by_name= m_children_by_name.lower_bound(sName);
std::multimap<RString, XNode*>::const_iterator by_name= m_children_by_name.lower_bound(sName);
if(by_name != m_children_by_name.end() &&
sName == by_name->second->GetName())
{
@@ -153,7 +153,7 @@ bool XNode::RemoveChild(XNode *node, bool bDelete)
void XNode::RemoveChildFromByName(XNode* node)
{
multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(node->m_sName);
std::multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(node->m_sName);
if(by_name != m_children_by_name.end() &&
node->GetName() == by_name->second->GetName())
{
@@ -192,7 +192,7 @@ bool XNode::RemoveAttr( const RString &sName )
XNodeValue *XNode::AppendAttrFrom( const RString &sName, XNodeValue *pValue, bool bOverwrite )
{
DEBUG_ASSERT( sName.size() );
pair<XAttrs::iterator,bool> ret = m_attrs.insert( make_pair(sName, (XNodeValue *) nullptr) );
std::pair<XAttrs::iterator, bool> ret = m_attrs.insert( make_pair(sName, (XNodeValue *) nullptr) );
if( !ret.second ) // already existed
{
if( bOverwrite )
@@ -214,7 +214,7 @@ XNodeValue *XNode::AppendAttrFrom( const RString &sName, XNodeValue *pValue, boo
XNodeValue *XNode::AppendAttr( const RString &sName )
{
DEBUG_ASSERT( sName.size() );
pair<XAttrs::iterator,bool> ret = m_attrs.insert( make_pair(sName, (XNodeValue *) nullptr) );
std::pair<XAttrs::iterator, bool> ret = m_attrs.insert( make_pair(sName, (XNodeValue *) nullptr) );
if( ret.second )
ret.first->second = new XNodeStringValue;
return ret.first->second; // already existed