Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
This commit is contained in:
committed by
Martin Natano
parent
f0680a29fc
commit
0cba3579de
@@ -69,7 +69,7 @@ ScreenTestSound::~ScreenTestSound()
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for( int i = 0; i < nsounds; ++i )
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{
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/* Delete copied sounds. */
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vector<RageSound *> &snds = m_sSoundCopies[i];
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std::vector<RageSound *> &snds = m_sSoundCopies[i];
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for( unsigned j = 0; j < snds.size(); ++j )
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delete snds[j];
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}
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@@ -79,7 +79,7 @@ void ScreenTestSound::UpdateText(int n)
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{
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RString fn = Basename( s[n].s.GetLoadedFilePath() );
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vector<RageSound *> &snds = m_sSoundCopies[n];
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std::vector<RageSound *> &snds = m_sSoundCopies[n];
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RString pos;
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for(unsigned p = 0; p < snds.size(); ++p)
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@@ -115,7 +115,7 @@ void ScreenTestSound::Update(float f)
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UpdateText(i);
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/* Delete copied sounds that have finished playing. */
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vector<RageSound *> &snds = m_sSoundCopies[i];
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std::vector<RageSound *> &snds = m_sSoundCopies[i];
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for( unsigned j = 0; j < snds.size(); ++j )
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{
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if( snds[j]->IsPlaying() )
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@@ -157,7 +157,7 @@ bool ScreenTestSound::Input( const InputEventPlus &input )
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for( int i = 0; i < nsounds; ++i )
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{
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/* Stop copied sounds. */
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vector<RageSound *> &snds = m_sSoundCopies[i];
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std::vector<RageSound *> &snds = m_sSoundCopies[i];
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for( unsigned j = 0; j < snds.size(); ++j )
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snds[j]->Stop();
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}
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