Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+8 -8
View File
@@ -239,7 +239,7 @@ void ScreenSelectMusic::BeginScreen()
{
LuaHelpers::ReportScriptError("The Style has not been set. A theme must set the Style before loading ScreenSelectMusic.");
// Instead of crashing, set the first compatible style.
vector<StepsType> vst;
std::vector<StepsType> vst;
GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, vst );
const Style *pStyle = GAMEMAN->GetFirstCompatibleStyle( GAMESTATE->m_pCurGame, GAMESTATE->GetNumSidesJoined(), vst[0] );
if(pStyle == nullptr)
@@ -1057,7 +1057,7 @@ void ScreenSelectMusic::ChangeSteps( PlayerNumber pn, int dir )
return;
}
vector<PlayerNumber> vpns;
std::vector<PlayerNumber> vpns;
FOREACH_HumanPlayer( p )
{
if( pn == p || GAMESTATE->DifficultiesLocked() )
@@ -1272,7 +1272,7 @@ bool ScreenSelectMusic::MenuStart( const InputEventPlus &input )
bool bIsRepeat = false;
int i = 0;
if( GAMESTATE->IsEventMode() )
i = max( 0, int(STATSMAN->m_vPlayedStageStats.size())-5 );
i = std::max( 0, int(STATSMAN->m_vPlayedStageStats.size())-5 );
for( ; i < (int)STATSMAN->m_vPlayedStageStats.size(); ++i )
if( STATSMAN->m_vPlayedStageStats[i].m_vpPlayedSongs.back() == m_MusicWheel.GetSelectedSong() )
bIsRepeat = true;
@@ -1515,7 +1515,7 @@ bool ScreenSelectMusic::MenuStart( const InputEventPlus &input )
}
StartTransitioningScreen( SM_None );
float fTime = max( SHOW_OPTIONS_MESSAGE_SECONDS, this->GetTweenTimeLeft() );
float fTime = std::max( SHOW_OPTIONS_MESSAGE_SECONDS, this->GetTweenTimeLeft() );
this->PostScreenMessage( SM_BeginFadingOut, fTime );
}
else
@@ -1564,7 +1564,7 @@ bool ScreenSelectMusic::MenuBack( const InputEventPlus & /* input */ )
return true;
}
void ScreenSelectMusic::AfterStepsOrTrailChange( const vector<PlayerNumber> &vpns )
void ScreenSelectMusic::AfterStepsOrTrailChange( const std::vector<PlayerNumber> &vpns )
{
if(TWO_PART_CONFIRMS_ONLY && m_SelectionState == SelectionState_SelectingSteps)
{
@@ -1725,7 +1725,7 @@ void ScreenSelectMusic::AfterMusicChange()
m_Banner.SetMovingFast( !!m_MusicWheel.IsMoving() );
vector<RString> m_Artists, m_AltArtists;
std::vector<RString> m_Artists, m_AltArtists;
if( SAMPLE_MUSIC_PREVIEW_MODE != SampleMusicPreviewMode_LastSong )
{
@@ -1891,7 +1891,7 @@ void ScreenSelectMusic::AfterMusicChange()
if(pStyle == nullptr)
{
lCourse->GetAllTrails(m_vpTrails);
vector<Trail*>::iterator tra= m_vpTrails.begin();
std::vector<Trail*>::iterator tra= m_vpTrails.begin();
Game const* cur_game= GAMESTATE->GetCurrentGame();
int num_players= GAMESTATE->GetNumPlayersEnabled();
while(tra != m_vpTrails.end())
@@ -1978,7 +1978,7 @@ void ScreenSelectMusic::AfterMusicChange()
g_StartedLoadingAt.Touch();
vector<PlayerNumber> vpns;
std::vector<PlayerNumber> vpns;
FOREACH_HumanPlayer( p )
vpns.push_back( p );