Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-10 18:28:56 +03:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+10 -10
View File
@@ -14,7 +14,7 @@
#include "Style.h"
#include "Steps.h"
static void GetStepsForSong( Song *pSong, vector<Steps*> &vpStepsOut )
static void GetStepsForSong( Song *pSong, std::vector<Steps*> &vpStepsOut )
{
SongUtil::GetSteps( pSong, vpStepsOut, GAMESTATE->GetCurrentStyle(GAMESTATE->GetMasterPlayerNumber())->m_StepsType );
// xxx: If the StepsType isn't valid for the current game, this will cause
@@ -63,7 +63,7 @@ public:
return RELOAD_CHANGED_ALL;
}
virtual void ImportOption( OptionRow *pRow, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
virtual void ImportOption( OptionRow *pRow, const std::vector<PlayerNumber> &vpns, std::vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
{
Trail *pTrail = GAMESTATE->m_pCurTrail[PLAYER_1];
Steps *pSteps;
@@ -73,7 +73,7 @@ public:
pSteps = pTrail->m_vEntries[ m_iEntryIndex ].pSteps;
}
vector<Steps*>::const_iterator iter = find( m_vpSteps.begin(), m_vpSteps.end(), pSteps );
std::vector<Steps*>::const_iterator iter = find( m_vpSteps.begin(), m_vpSteps.end(), pSteps );
if( iter == m_vpSteps.end() )
{
pRow->SetOneSharedSelection( 0 );
@@ -85,7 +85,7 @@ public:
}
}
virtual int ExportOption( const vector<PlayerNumber> &vpns, const vector<bool> vbSelected[NUM_PLAYERS] ) const
virtual int ExportOption( const std::vector<PlayerNumber> &vpns, const std::vector<bool> vbSelected[NUM_PLAYERS] ) const
{
return 0;
}
@@ -96,7 +96,7 @@ public:
protected:
int m_iEntryIndex;
vector<Steps*> m_vpSteps;
std::vector<Steps*> m_vpSteps;
};
@@ -169,7 +169,7 @@ static RString MakeMinutesString( int mins )
void ScreenOptionsEditCourse::BeginScreen()
{
vector<OptionRowHandler*> vHands;
std::vector<OptionRowHandler*> vHands;
FOREACH_ENUM( EditCourseRow, rowIndex )
{
@@ -252,7 +252,7 @@ ScreenOptionsEditCourse::~ScreenOptionsEditCourse()
}
void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
void ScreenOptionsEditCourse::ImportOptions( int iRow, const std::vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
if( row.GetRowType() == OptionRow::RowType_Exit )
@@ -278,7 +278,7 @@ void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber
if( iEntryIndex < (int)GAMESTATE->m_pCurCourse->m_vEntries.size() )
pSong = GAMESTATE->m_pCurCourse->m_vEntries[iEntryIndex].songID.ToSong();
vector<Song*>::iterator iter = find( m_vpSongs.begin(), m_vpSongs.end(), pSong );
std::vector<Song*>::iterator iter = find( m_vpSongs.begin(), m_vpSongs.end(), pSong );
if( iter == m_vpSongs.end() )
row.SetOneSharedSelection( 0 );
else
@@ -294,7 +294,7 @@ void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber
}
}
void ScreenOptionsEditCourse::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
void ScreenOptionsEditCourse::ExportOptions( int iRow, const std::vector<PlayerNumber> &vpns )
{
FOREACH_ENUM( EditCourseRow, i )
{
@@ -439,7 +439,7 @@ Steps *ScreenOptionsEditCourse::GetStepsForEntry( int iEntryIndex )
OptionRow &row = *m_pRows[iRow];
int index = row.GetOneSharedSelection();
Song *pSong = GetSongForEntry( iEntryIndex );
vector<Steps*> vpSteps;
std::vector<Steps*> vpSteps;
GetStepsForSong( pSong, vpSteps );
return vpSteps[index];
}