Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+3 -3
View File
@@ -129,7 +129,7 @@ void ScreenEvaluation::Init()
GAMESTATE->m_pCurSteps[p].Set( GAMESTATE->m_pCurSong->GetAllSteps()[0] );
if( GAMESTATE->m_pCurCourse )
{
vector<Trail*> apTrails;
std::vector<Trail*> apTrails;
GAMESTATE->m_pCurCourse->GetAllTrails( apTrails );
if( apTrails.size() )
GAMESTATE->m_pCurTrail[p].Set( apTrails[0] );
@@ -311,7 +311,7 @@ void ScreenEvaluation::Init()
m_textPlayerOptions[p].SetName( ssprintf("PlayerOptionsP%d",p+1) );
ActorUtil::LoadAllCommands( m_textPlayerOptions[p], m_sName );
SET_XY( m_textPlayerOptions[p] );
vector<RString> v;
std::vector<RString> v;
PlayerOptions po = GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.GetPreferred();
if( PLAYER_OPTIONS_HIDE_FAIL_TYPE )
po.m_FailType = (FailType)0; // blank out the fail type so that it won't show in the mods list
@@ -666,7 +666,7 @@ void ScreenEvaluation::Init()
Grade best_grade = Grade_NoData;
FOREACH_PlayerNumber( p )
best_grade = min( best_grade, grade[p] );
best_grade = std::min( best_grade, grade[p] );
if( m_pStageStats->m_EarnedExtraStage != EarnedExtraStage_No )
{