Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
This commit is contained in:
committed by
Martin Natano
parent
f0680a29fc
commit
0cba3579de
@@ -129,7 +129,7 @@ void ScreenEvaluation::Init()
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GAMESTATE->m_pCurSteps[p].Set( GAMESTATE->m_pCurSong->GetAllSteps()[0] );
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if( GAMESTATE->m_pCurCourse )
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{
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vector<Trail*> apTrails;
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std::vector<Trail*> apTrails;
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GAMESTATE->m_pCurCourse->GetAllTrails( apTrails );
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if( apTrails.size() )
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GAMESTATE->m_pCurTrail[p].Set( apTrails[0] );
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@@ -311,7 +311,7 @@ void ScreenEvaluation::Init()
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m_textPlayerOptions[p].SetName( ssprintf("PlayerOptionsP%d",p+1) );
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ActorUtil::LoadAllCommands( m_textPlayerOptions[p], m_sName );
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SET_XY( m_textPlayerOptions[p] );
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vector<RString> v;
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std::vector<RString> v;
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PlayerOptions po = GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.GetPreferred();
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if( PLAYER_OPTIONS_HIDE_FAIL_TYPE )
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po.m_FailType = (FailType)0; // blank out the fail type so that it won't show in the mods list
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@@ -666,7 +666,7 @@ void ScreenEvaluation::Init()
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Grade best_grade = Grade_NoData;
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FOREACH_PlayerNumber( p )
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best_grade = min( best_grade, grade[p] );
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best_grade = std::min( best_grade, grade[p] );
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if( m_pStageStats->m_EarnedExtraStage != EarnedExtraStage_No )
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{
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