Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-10 18:28:56 +03:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+7 -7
View File
@@ -63,7 +63,7 @@ int RageSoundReader_Chain::LoadSound( RString sPath )
{
sPath.MakeLower();
map<RString, RageSoundReader *>::const_iterator it = m_apNamedSounds.find( sPath );
std::map<RString, RageSoundReader*>::const_iterator it = m_apNamedSounds.find( sPath );
if( it != m_apNamedSounds.end() )
{
const RageSoundReader *pReader = it->second;
@@ -119,7 +119,7 @@ void RageSoundReader_Chain::Finish()
* which will be converted as needed, or have the same number of channels. */
m_iChannels = 1;
for (RageSoundReader *it : m_apLoadedSounds)
m_iChannels = max( m_iChannels, it->GetNumChannels() );
m_iChannels = std::max( m_iChannels, it->GetNumChannels() );
if( m_iChannels > 2 )
{
@@ -235,7 +235,7 @@ void RageSoundReader_Chain::ActivateSound( Sound *s )
void RageSoundReader_Chain::ReleaseSound( Sound *s )
{
vector<Sound *>::iterator it = find( m_apActiveSounds.begin(), m_apActiveSounds.end(), s );
std::vector<Sound *>::iterator it = find( m_apActiveSounds.begin(), m_apActiveSounds.end(), s );
ASSERT( it != m_apActiveSounds.end() );
RageSoundReader *&pSound = s->pSound;
@@ -312,7 +312,7 @@ int RageSoundReader_Chain::Read( float *pBuffer, int iFrames )
int iOffsetFrame = m_aSounds[m_iNextSound].GetOffsetFrame( m_iActualSampleRate );
ASSERT_M( iOffsetFrame >= m_iCurrentFrame, ssprintf("%i %i", iOffsetFrame, m_iCurrentFrame) );
int iFramesToRead = iOffsetFrame - m_iCurrentFrame;
iFrames = min( iFramesToRead, iFrames );
iFrames = std::min( iFramesToRead, iFrames );
}
if( m_apActiveSounds.size() == 1 &&
@@ -342,7 +342,7 @@ int RageSoundReader_Chain::Read( float *pBuffer, int iFrames )
RageSoundMixBuffer mix;
/* Read iFrames from each sound. */
float Buffer[2048];
iFrames = min( iFrames, (int) (ARRAYLEN(Buffer) / m_iChannels) );
iFrames = std::min( iFrames, (int) (ARRAYLEN(Buffer) / m_iChannels) );
for( unsigned i = 0; i < m_apActiveSounds.size(); )
{
RageSoundReader *pSound = m_apActiveSounds[i]->pSound;
@@ -390,7 +390,7 @@ int RageSoundReader_Chain::GetLength() const
const RageSoundReader *pSound = m_apLoadedSounds[sound.iIndex];
int iThisLength = pSound->GetLength();
if( iThisLength )
iLength = max( iLength, iThisLength + sound.iOffsetMS );
iLength = std::max( iLength, iThisLength + sound.iOffsetMS );
}
return iLength;
}
@@ -404,7 +404,7 @@ int RageSoundReader_Chain::GetLength_Fast() const
const RageSoundReader *pSound = m_apLoadedSounds[sound.iIndex];
int iThisLength = pSound->GetLength_Fast();
if( iThisLength )
iLength = max( iLength, iThisLength + sound.iOffsetMS );
iLength = std::max( iLength, iThisLength + sound.iOffsetMS );
}
return iLength;
}