Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+14 -14
View File
@@ -194,7 +194,7 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
#undef DO_COPY
}
static void AddPart( vector<RString> &AddTo, float level, RString name )
static void AddPart( std::vector<RString> &AddTo, float level, RString name )
{
if( level == 0 )
return;
@@ -206,12 +206,12 @@ static void AddPart( vector<RString> &AddTo, float level, RString name )
RString PlayerOptions::GetString( bool bForceNoteSkin ) const
{
vector<RString> v;
std::vector<RString> v;
GetMods( v, bForceNoteSkin );
return join( ", ", v );
}
void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
void PlayerOptions::GetMods( std::vector<RString> &AddTo, bool bForceNoteSkin ) const
{
//RString sReturn;
@@ -594,7 +594,7 @@ void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
void PlayerOptions::FromString( const RString &sMultipleMods )
{
RString sTemp = sMultipleMods;
vector<RString> vs;
std::vector<RString> vs;
split( sTemp, ",", vs, true );
RString sThrowAway;
for (RString &s : vs)
@@ -622,7 +622,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
float level = 1;
float speed = 1;
vector<RString> asParts;
std::vector<RString> asParts;
split( sBit, " ", asParts, true );
for (RString const &s : asParts)
@@ -656,7 +656,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
else if( s[0]=='*' )
{
sscanf( s, "*%f", &speed );
if( !isfinite(speed) )
if( !std::isfinite(speed) )
speed = 1.0f;
}
}
@@ -668,7 +668,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
static Regex mult("^([0-9]+(\\.[0-9]+)?)x$");
static Regex disabledWindows("(w[1-5])");
vector<RString> matches;
std::vector<RString> matches;
if( mult.Compare(sBit, matches) )
{
StringConversion::FromString( matches[0], level );
@@ -679,7 +679,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
}
else if( sscanf( sBit, "c%f", &level ) == 1 )
{
if( !isfinite(level) || level <= 0.0f )
if( !std::isfinite(level) || level <= 0.0f )
level = CMOD_DEFAULT;
SET_FLOAT( fScrollBPM )
SET_FLOAT( fTimeSpacing )
@@ -691,7 +691,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
{
// OpenITG doesn't have this block:
/*
if( !isfinite(level) || level <= 0.0f )
if( !std::isfinite(level) || level <= 0.0f )
level = CMOD_DEFAULT;
*/
SET_FLOAT( fMaxScrollBPM )
@@ -1673,15 +1673,15 @@ bool PlayerOptions::IsEasierForCourseAndTrail( Course* pCourse, Trail* pTrail )
});
}
void PlayerOptions::GetLocalizedMods( vector<RString> &AddTo ) const
void PlayerOptions::GetLocalizedMods( std::vector<RString> &AddTo ) const
{
vector<RString> vMods;
std::vector<RString> vMods;
GetMods( vMods );
for (RString const &sOneMod : vMods)
{
ASSERT( !sOneMod.empty() );
vector<RString> asTokens;
std::vector<RString> asTokens;
split( sOneMod, " ", asTokens );
if( asTokens.empty() )
@@ -2136,7 +2136,7 @@ public:
if(original_top >= 1 && lua_isnumber(L, 1))
{
float speed= FArg(1);
if(!isfinite(speed) || speed <= 0.0f)
if(!std::isfinite(speed) || speed <= 0.0f)
{
luaL_error(L, "CMod speed must be finite and greater than 0.");
}
@@ -2197,7 +2197,7 @@ public:
if(lua_isnumber(L, 1) && original_top >= 1)
{
float speed= FArg(1);
if(!isfinite(speed) || speed <= 0.0f)
if(!std::isfinite(speed) || speed <= 0.0f)
{
luaL_error(L, "MMod speed must be finite and greater than 0.");
}