Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
This commit is contained in:
committed by
Martin Natano
parent
f0680a29fc
commit
0cba3579de
+18
-18
@@ -50,7 +50,7 @@ void OptionListRow::SetFromHandler( const OptionRowHandler *pHandler )
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if( pHandler == nullptr )
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return;
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int iNum = max( pHandler->m_Def.m_vsChoices.size(), m_Text.size() )+1;
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unsigned int iNum = std::max( pHandler->m_Def.m_vsChoices.size(), m_Text.size() ) + 1;
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m_Text.resize( iNum, m_Text[0] );
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m_Underlines.resize( iNum, m_Underlines[0] );
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@@ -122,7 +122,7 @@ void OptionListRow::SetTextFromHandler( const OptionRowHandler *pHandler )
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}
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}
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void OptionListRow::SetUnderlines( const vector<bool> &aSelections, const OptionRowHandler *pHandler )
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void OptionListRow::SetUnderlines( const std::vector<bool> &aSelections, const OptionRowHandler *pHandler )
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{
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for( unsigned i = 0; i < aSelections.size(); ++i )
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{
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@@ -145,7 +145,7 @@ void OptionListRow::SetUnderlines( const vector<bool> &aSelections, const Option
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}
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else if( pTarget->m_Def.m_selectType == SELECT_MULTIPLE )
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{
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const vector<bool> &bTargetSelections = m_pOptions->m_bSelections.find(sDest)->second;
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const std::vector<bool> &bTargetSelections = m_pOptions->m_bSelections.find(sDest)->second;
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for( unsigned j=0; j<bTargetSelections.size(); j++ )
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{
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if( bTargetSelections[j] )
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@@ -198,12 +198,12 @@ void OptionsList::Load( RString sType, PlayerNumber pn )
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ActorUtil::LoadAllCommands( *m_Cursor, sType );
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this->AddChild( m_Cursor );
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vector<RString> asDirectLines;
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std::vector<RString> asDirectLines;
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split( DIRECT_LINES, ",", asDirectLines, true );
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for (RString &s : asDirectLines)
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m_setDirectRows.insert(s);
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vector<RString> setToLoad;
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std::vector<RString> setToLoad;
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split( TOP_MENUS, ",", setToLoad );
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m_setTopMenus.insert( setToLoad.begin(), setToLoad.end() );
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@@ -301,9 +301,9 @@ OptionRowHandler *OptionsList::GetCurrentHandler()
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int OptionsList::GetOneSelection( RString sRow, bool bAllowFail ) const
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{
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map<RString, vector<bool> >::const_iterator it = m_bSelections.find(sRow);
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std::map<RString, std::vector<bool> >::const_iterator it = m_bSelections.find(sRow);
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ASSERT_M( it != m_bSelections.end(), sRow );
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const vector<bool> &bSelections = it->second;
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const std::vector<bool> &bSelections = it->second;
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for( unsigned i=0; i<bSelections.size(); i++ )
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{
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if( bSelections[i] )
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@@ -388,7 +388,7 @@ bool OptionsList::Input( const InputEventPlus &input )
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m_bAcceptStartRelease = false;
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const RString &sCurrentRow = m_asMenuStack.back();
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vector<bool> &bSelections = m_bSelections[sCurrentRow];
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std::vector<bool> &bSelections = m_bSelections[sCurrentRow];
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if( m_iMenuStackSelection == (int)bSelections.size() )
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return false;
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@@ -396,7 +396,7 @@ bool OptionsList::Input( const InputEventPlus &input )
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if( m_setDirectRows.find(sDest) != m_setDirectRows.end() && sDest.size() )
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{
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const OptionRowHandler *pTarget = m_Rows[sDest];
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vector<bool> &bTargetSelections = m_bSelections[sDest];
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std::vector<bool> &bTargetSelections = m_bSelections[sDest];
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if( pTarget->m_Def.m_selectType == SELECT_ONE )
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{
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@@ -526,8 +526,8 @@ void OptionsList::TweenOnCurrentRow( bool bForward )
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void OptionsList::ImportRow( RString sRow )
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{
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vector<bool> aSelections[NUM_PLAYERS];
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vector<PlayerNumber> vpns;
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std::vector<bool> aSelections[NUM_PLAYERS];
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std::vector<PlayerNumber> vpns;
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vpns.push_back( m_pn );
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OptionRowHandler *pHandler = m_Rows[sRow];
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aSelections[ m_pn ].resize( pHandler->m_Def.m_vsChoices.size() );
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@@ -543,10 +543,10 @@ void OptionsList::ExportRow( RString sRow )
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if( m_setTopMenus.find(sRow) != m_setTopMenus.end() )
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return;
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vector<bool> aSelections[NUM_PLAYERS];
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std::vector<bool> aSelections[NUM_PLAYERS];
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aSelections[m_pn] = m_bSelections[sRow];
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vector<PlayerNumber> vpns;
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std::vector<PlayerNumber> vpns;
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vpns.push_back( m_pn );
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m_Rows[sRow]->ExportOption( vpns, aSelections );
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@@ -613,7 +613,7 @@ void OptionsList::Push( RString sDest )
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void OptionsList::SelectItem( const RString &sRowName, int iMenuItem )
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{
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const OptionRowHandler *pHandler = m_Rows[sRowName];
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vector<bool> &bSelections = m_bSelections[sRowName];
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std::vector<bool> &bSelections = m_bSelections[sRowName];
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if( pHandler->m_Def.m_selectType == SELECT_MULTIPLE )
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{
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@@ -638,11 +638,11 @@ void OptionsList::SelectItem( const RString &sRowName, int iMenuItem )
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void OptionsList::SelectionsChanged( const RString &sRowName )
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{
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const OptionRowHandler *pHandler = m_Rows[sRowName];
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vector<bool> &bSelections = m_bSelections[sRowName];
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std::vector<bool> &bSelections = m_bSelections[sRowName];
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if( pHandler->m_Def.m_bOneChoiceForAllPlayers && m_pLinked != nullptr )
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{
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vector<bool> &bLinkedSelections = m_pLinked->m_bSelections[sRowName];
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std::vector<bool> &bLinkedSelections = m_pLinked->m_bSelections[sRowName];
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bLinkedSelections = bSelections;
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if( m_pLinked->IsOpened() )
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@@ -656,7 +656,7 @@ void OptionsList::SelectionsChanged( const RString &sRowName )
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void OptionsList::UpdateMenuFromSelections()
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{
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const vector<bool> &bCurrentSelections = m_bSelections.find(GetCurrentRow())->second;
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const std::vector<bool> &bCurrentSelections = m_bSelections.find(GetCurrentRow())->second;
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m_Row[m_iCurrentRow].SetUnderlines( bCurrentSelections, GetCurrentHandler() );
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m_Row[m_iCurrentRow].SetTextFromHandler( GetCurrentHandler() );
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}
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@@ -665,7 +665,7 @@ bool OptionsList::Start()
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{
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OptionRowHandler *pHandler = GetCurrentHandler();
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const RString &sCurrentRow = m_asMenuStack.back();
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vector<bool> &bSelections = m_bSelections[sCurrentRow];
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std::vector<bool> &bSelections = m_bSelections[sCurrentRow];
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if( m_iMenuStackSelection == (int)bSelections.size() )
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{
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Pop();
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