Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-31 22:14:38 +02:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+8 -8
View File
@@ -50,8 +50,8 @@ struct OptionRowDefinition
bool m_bOneChoiceForAllPlayers;
SelectType m_selectType;
LayoutType m_layoutType;
vector<RString> m_vsChoices;
set<PlayerNumber> m_vEnabledForPlayers; // only players in this set may change focus to this row
std::vector<RString> m_vsChoices;
std::set<PlayerNumber> m_vEnabledForPlayers; // only players in this set may change focus to this row
int m_iDefault;
bool m_bExportOnChange;
/**
@@ -148,7 +148,7 @@ class OptionRowHandler
{
public:
OptionRowDefinition m_Def;
vector<RString> m_vsReloadRowMessages; // refresh this row on on these messages
std::vector<RString> m_vsReloadRowMessages; // refresh this row on on these messages
OptionRowHandler(): m_Def(), m_vsReloadRowMessages() { }
virtual ~OptionRowHandler() { }
@@ -179,9 +179,9 @@ public:
virtual ReloadChanged Reload() { return RELOAD_CHANGED_NONE; }
virtual int GetDefaultOption() const { return -1; }
virtual void ImportOption( OptionRow *, const vector<PlayerNumber> &, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const { }
virtual void ImportOption( OptionRow *, const std::vector<PlayerNumber> &, std::vector<bool> vbSelectedOut[NUM_PLAYERS] ) const { }
// Returns an OPT mask.
virtual int ExportOption( const vector<PlayerNumber> &, const vector<bool> vbSelected[NUM_PLAYERS] ) const { return 0; }
virtual int ExportOption( const std::vector<PlayerNumber> &, const std::vector<bool> vbSelected[NUM_PLAYERS] ) const { return 0; }
virtual void GetIconTextAndGameCommand( int iFirstSelection, RString &sIconTextOut, GameCommand &gcOut ) const;
virtual RString GetScreen( int /* iChoice */ ) const { return RString(); }
// Exists so that a lua function can act on the selection. Returns true if the choices should be reloaded.
@@ -196,11 +196,11 @@ namespace OptionRowHandlerUtil
OptionRowHandler* MakeNull();
OptionRowHandler* MakeSimple( const MenuRowDef &mrd );
void SelectExactlyOne( int iSelection, vector<bool> &vbSelectedOut );
int GetOneSelection( const vector<bool> &vbSelected );
void SelectExactlyOne( int iSelection, std::vector<bool> &vbSelectedOut );
int GetOneSelection( const std::vector<bool> &vbSelected );
}
inline void VerifySelected(SelectType st, vector<bool> &selected, const RString &sName)
inline void VerifySelected(SelectType st, std::vector<bool> &selected, const RString &sName)
{
int num_selected = 0;
if( st == SELECT_ONE )