Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
This commit is contained in:
committed by
Martin Natano
parent
f0680a29fc
commit
0cba3579de
+42
-42
@@ -35,7 +35,7 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool
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int iTickCount = -1;
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// used to adapt weird tickcounts
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//float fScrollRatio = 1.0f; -- uncomment when ready to use.
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vector<RString> vNoteRows;
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std::vector<RString> vNoteRows;
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// According to Aldo_MX, there is a default BPM and it's 60. -aj
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bool bDoublesChart = false;
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@@ -141,14 +141,14 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool
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else if( sValueName=="DIFFICULTY" )
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{
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out.SetMeter( max(StringToInt(sParams[1]), 1) );
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out.SetMeter( std::max(StringToInt(sParams[1]), 1) );
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}
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// new cases from Aldo_MX's fork:
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else if( sValueName=="PLAYER" )
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{
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RString sPlayer = sParams[1];
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sPlayer.MakeLower();
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if( sPlayer.find( "double" ) != string::npos )
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if( sPlayer.find( "double" ) != std::string::npos )
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bDoublesChart = true;
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}
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// This should always be last.
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@@ -189,48 +189,48 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool
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out.SetDescription(sFName);
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// Check another before anything else... is this okay? -DaisuMaster
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if( sFName.find("another") != string::npos )
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if( sFName.find("another") != std::string::npos )
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{
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out.SetDifficulty( Difficulty_Edit );
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if( !out.GetMeter() ) out.SetMeter( 25 );
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}
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else if(sFName.find("wild") != string::npos ||
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sFName.find("wd") != string::npos ||
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sFName.find("crazy+") != string::npos ||
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sFName.find("cz+") != string::npos ||
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sFName.find("hardcore") != string::npos )
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else if(sFName.find("wild") != std::string::npos ||
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sFName.find("wd") != std::string::npos ||
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sFName.find("crazy+") != std::string::npos ||
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sFName.find("cz+") != std::string::npos ||
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sFName.find("hardcore") != std::string::npos )
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{
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out.SetDifficulty( Difficulty_Challenge );
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if( !out.GetMeter() ) out.SetMeter( 20 );
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}
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else if(sFName.find("crazy") != string::npos ||
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sFName.find("cz") != string::npos ||
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sFName.find("nightmare") != string::npos ||
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sFName.find("nm") != string::npos ||
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sFName.find("crazydouble") != string::npos )
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else if(sFName.find("crazy") != std::string::npos ||
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sFName.find("cz") != std::string::npos ||
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sFName.find("nightmare") != std::string::npos ||
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sFName.find("nm") != std::string::npos ||
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sFName.find("crazydouble") != std::string::npos )
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{
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out.SetDifficulty( Difficulty_Hard );
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if( !out.GetMeter() ) out.SetMeter( 14 ); // Set the meters to the Pump scale, not DDR.
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}
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else if(sFName.find("hard") != string::npos ||
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sFName.find("hd") != string::npos ||
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sFName.find("freestyle") != string::npos ||
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sFName.find("fs") != string::npos ||
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sFName.find("double") != string::npos )
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else if(sFName.find("hard") != std::string::npos ||
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sFName.find("hd") != std::string::npos ||
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sFName.find("freestyle") != std::string::npos ||
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sFName.find("fs") != std::string::npos ||
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sFName.find("double") != std::string::npos )
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{
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out.SetDifficulty( Difficulty_Medium );
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if( !out.GetMeter() ) out.SetMeter( 8 );
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}
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else if(sFName.find("easy") != string::npos ||
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sFName.find("ez") != string::npos ||
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sFName.find("normal") != string::npos )
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else if(sFName.find("easy") != std::string::npos ||
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sFName.find("ez") != std::string::npos ||
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sFName.find("normal") != std::string::npos )
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{
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// I wonder if I should leave easy fall into the Beginner difficulty... -DaisuMaster
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out.SetDifficulty( Difficulty_Easy );
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if( !out.GetMeter() ) out.SetMeter( 4 );
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}
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else if(sFName.find("beginner") != string::npos ||
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sFName.find("practice") != string::npos || sFName.find("pr") != string::npos )
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else if(sFName.find("beginner") != std::string::npos ||
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sFName.find("practice") != std::string::npos || sFName.find("pr") != std::string::npos )
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{
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out.SetDifficulty( Difficulty_Beginner );
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if( !out.GetMeter() ) out.SetMeter( 4 );
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@@ -244,22 +244,22 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool
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out.m_StepsType = StepsType_pump_single;
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// Check for "halfdouble" before "double".
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if(sFName.find("halfdouble") != string::npos ||
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sFName.find("half-double") != string::npos ||
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sFName.find("h_double") != string::npos ||
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sFName.find("hdb") != string::npos )
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if(sFName.find("halfdouble") != std::string::npos ||
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sFName.find("half-double") != std::string::npos ||
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sFName.find("h_double") != std::string::npos ||
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sFName.find("hdb") != std::string::npos )
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out.m_StepsType = StepsType_pump_halfdouble;
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// Handle bDoublesChart from above as well. -aj
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else if(sFName.find("double") != string::npos ||
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sFName.find("nightmare") != string::npos ||
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sFName.find("freestyle") != string::npos ||
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sFName.find("db") != string::npos ||
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sFName.find("nm") != string::npos ||
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sFName.find("fs") != string::npos || bDoublesChart )
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else if(sFName.find("double") != std::string::npos ||
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sFName.find("nightmare") != std::string::npos ||
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sFName.find("freestyle") != std::string::npos ||
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sFName.find("db") != std::string::npos ||
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sFName.find("nm") != std::string::npos ||
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sFName.find("fs") != std::string::npos || bDoublesChart )
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out.m_StepsType = StepsType_pump_double;
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else if( sFName.find("_1") != string::npos )
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else if( sFName.find("_1") != std::string::npos )
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out.m_StepsType = StepsType_pump_single;
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else if( sFName.find("_2") != string::npos )
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else if( sFName.find("_2") != std::string::npos )
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out.m_StepsType = StepsType_pump_couple;
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}
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@@ -472,7 +472,7 @@ static void LoadTags( const RString &str, Song &out )
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{
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/* str is either a #TITLE or a directory component. Fill in missing information.
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* str is either "title", "artist - title", or "artist - title - difficulty". */
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vector<RString> asBits;
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std::vector<RString> asBits;
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split( str, " - ", asBits, false );
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// Ignore the difficulty, since we get that elsewhere.
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if( asBits.size() == 3 && (
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@@ -535,7 +535,7 @@ static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant
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// changed up there in case of something is found inside the SONGFILE tag in the head ksf -DaisuMaster
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// search for music with song in the file name
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vector<RString> arrayPossibleMusic;
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std::vector<RString> arrayPossibleMusic;
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GetDirListing( out.GetSongDir() + RString("song.mp3"), arrayPossibleMusic );
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GetDirListing( out.GetSongDir() + RString("song.oga"), arrayPossibleMusic );
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GetDirListing( out.GetSongDir() + RString("song.ogg"), arrayPossibleMusic );
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@@ -548,7 +548,7 @@ static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant
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float SMGap1 = 0, SMGap2 = 0, BPM1 = -1, BPMPos2 = -1, BPM2 = -1, BPMPos3 = -1, BPM3 = -1;
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int iTickCount = -1;
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bKIUCompliant = false;
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vector<RString> vNoteRows;
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std::vector<RString> vNoteRows;
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for( unsigned i=0; i < msd.GetNumValues(); i++ )
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{
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@@ -705,7 +705,7 @@ static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant
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// Try to fill in missing bits of information from the pathname.
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{
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vector<RString> asBits;
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std::vector<RString> asBits;
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split( sPath, "/", asBits, true);
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ASSERT( asBits.size() > 1 );
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@@ -715,7 +715,7 @@ static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant
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return true;
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}
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void KSFLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
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void KSFLoader::GetApplicableFiles( const RString &sPath, std::vector<RString> &out )
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{
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GetDirListing( sPath + RString("*.ksf"), out );
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}
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@@ -740,7 +740,7 @@ bool KSFLoader::LoadFromDir( const RString &sDir, Song &out )
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{
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LOG->Trace( "KSFLoader::LoadFromDir(%s)", sDir.c_str() );
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vector<RString> arrayKSFFileNames;
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std::vector<RString> arrayKSFFileNames;
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GetDirListing( sDir + RString("*.ksf"), arrayKSFFileNames );
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// We shouldn't have been called to begin with if there were no KSFs.
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