Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements

Fix whitespace changes
This commit is contained in:
Michael Sundqvist
2022-07-10 18:28:56 +03:00
committed by Martin Natano
parent f0680a29fc
commit 0cba3579de
534 changed files with 3456 additions and 3488 deletions
+77 -77
View File
@@ -61,7 +61,7 @@ static void LoadFromSMNoteDataStringWithPlayer( NoteData& out, const RString &sS
* we can perform this without copying the string at all. */
int size = -1;
const int end = start + len;
vector<pair<const char *, const char *> > aMeasureLines;
std::vector<std::pair<const char*, const char*> > aMeasureLines;
for( unsigned m = 0; true; ++m )
{
/* XXX Ignoring empty seems wrong for measures. It means that ",,," is treated as
@@ -94,7 +94,7 @@ static void LoadFromSMNoteDataStringWithPlayer( NoteData& out, const RString &sS
while( endLine > beginLine && strchr("\r\n\t ", *(endLine - 1)) )
--endLine;
if( beginLine < endLine ) // nonempty
aMeasureLines.push_back( pair<const char *, const char *>(beginLine, endLine) );
aMeasureLines.push_back( std::pair<const char*, const char*>(beginLine, endLine) );
}
for( unsigned l=0; l<aMeasureLines.size(); l++ )
@@ -263,7 +263,7 @@ static void LoadFromSMNoteDataStringWithPlayer( NoteData& out, const RString &sS
begin = next;
}
}
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, const RString &sSMNoteData_, bool bComposite )
@@ -300,7 +300,7 @@ void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, const RString &sSMNo
int start = 0, size = -1;
vector<NoteData> vParts;
std::vector<NoteData> vParts;
FOREACH_PlayerNumber( pn )
{
// Split in place.
@@ -314,7 +314,7 @@ void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, const RString &sSMNo
LoadFromSMNoteDataStringWithPlayer( nd, sSMNoteData, start, size, pn, iNumTracks );
}
CombineCompositeNoteData( out, vParts );
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::InsertHoldTails( NoteData &inout )
@@ -345,7 +345,7 @@ void NoteDataUtil::InsertHoldTails( NoteData &inout )
void NoteDataUtil::GetSMNoteDataString( const NoteData &in, RString &sRet )
{
// Get note data
vector<NoteData> parts;
std::vector<NoteData> parts;
float fLastBeat = -1.0f;
SplitCompositeNoteData( in, parts );
@@ -353,7 +353,7 @@ void NoteDataUtil::GetSMNoteDataString( const NoteData &in, RString &sRet )
for (NoteData &nd : parts)
{
InsertHoldTails( nd );
fLastBeat = max( fLastBeat, nd.GetLastBeat() );
fLastBeat = std::max( fLastBeat, nd.GetLastBeat() );
}
int iLastMeasure = int( fLastBeat/BEATS_PER_MEASURE );
@@ -430,7 +430,7 @@ void NoteDataUtil::GetSMNoteDataString( const NoteData &in, RString &sRet )
}
}
void NoteDataUtil::SplitCompositeNoteData( const NoteData &in, vector<NoteData> &out )
void NoteDataUtil::SplitCompositeNoteData( const NoteData &in, std::vector<NoteData> &out )
{
if( !in.IsComposite() )
{
@@ -472,11 +472,11 @@ void NoteDataUtil::SplitCompositeNoteData( const NoteData &in, vector<NoteData>
}
}
void NoteDataUtil::CombineCompositeNoteData( NoteData &out, const vector<NoteData> &in )
void NoteDataUtil::CombineCompositeNoteData( NoteData &out, const std::vector<NoteData> &in )
{
for (NoteData const &nd : in)
{
const int iMaxTracks = min( out.GetNumTracks(), nd.GetNumTracks() );
const int iMaxTracks = std::min( out.GetNumTracks(), nd.GetNumTracks() );
for( int track = 0; track < iMaxTracks; ++track )
{
@@ -492,7 +492,7 @@ void NoteDataUtil::CombineCompositeNoteData( NoteData &out, const vector<NoteDat
}
}
}
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
@@ -564,7 +564,7 @@ void NoteDataUtil::LoadTransformedSlidingWindow( const NoteData &in, NoteData &o
out.SetTapNote( iNewTrack, r, tn );
}
}
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
void PlaceAutoKeysound( NoteData &out, int row, TapNote akTap )
@@ -681,7 +681,7 @@ void NoteDataUtil::LoadOverlapped( const NoteData &in, NoteData &out, int iNewNu
PlaceAutoKeysound( out, row, tnFrom );
}
}
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
int FindLongestOverlappingHoldNoteForAnyTrack( const NoteData &in, int iRow )
@@ -691,14 +691,14 @@ int FindLongestOverlappingHoldNoteForAnyTrack( const NoteData &in, int iRow )
{
const TapNote &tn = in.GetTapNote( t, iRow );
if( tn.type == TapNoteType_HoldHead )
iMaxTailRow = max( iMaxTailRow, iRow + tn.iDuration );
iMaxTailRow = std::max( iMaxTailRow, iRow + tn.iDuration );
}
return iMaxTailRow;
}
// For every row in "in" with a tap or hold on any track, enable the specified tracks in "out".
void LightTransformHelper( const NoteData &in, NoteData &out, const vector<int> &aiTracks )
void LightTransformHelper( const NoteData &in, NoteData &out, const std::vector<int> &aiTracks )
{
for( unsigned i = 0; i < aiTracks.size(); ++i )
ASSERT_M( aiTracks[i] < out.GetNumTracks(), ssprintf("%i, %i", aiTracks[i], out.GetNumTracks()) );
@@ -751,7 +751,7 @@ void NoteDataUtil::LoadTransformedLights( const NoteData &in, NoteData &out, int
out.SetNumTracks( iNewNumTracks );
vector<int> aiTracks;
std::vector<int> aiTracks;
for( int i = 0; i < out.GetNumTracks(); ++i )
aiTracks.push_back( i );
@@ -778,7 +778,7 @@ void NoteDataUtil::LoadTransformedLightsFromTwo( const NoteData &marquee, const
// For each track in "bass", enable the bass lights.
{
vector<int> aiTracks;
std::vector<int> aiTracks;
aiTracks.push_back( LIGHT_BASS_LEFT );
aiTracks.push_back( LIGHT_BASS_RIGHT );
LightTransformHelper( bass, out, aiTracks );
@@ -800,7 +800,7 @@ void NoteDataUtil::AutogenKickbox(const NoteData& in, NoteData& out, const Timin
// abstract handling of the different styles.
// By convention, the lower panels are pushed first. This gives the upper
// panels a higher index, which is mnemonically useful.
vector<vector<int> > limb_tracks(num_kickbox_limbs);
std::vector<std::vector<int>> limb_tracks(num_kickbox_limbs);
bool have_feet= true;
switch(out_type)
{
@@ -843,9 +843,9 @@ void NoteDataUtil::AutogenKickbox(const NoteData& in, NoteData& out, const Timin
}
// prev_limb_panels keeps track of which panel in the track list the limb
// hit last.
vector<size_t> prev_limb_panels(num_kickbox_limbs, 0);
vector<int> panel_repeat_counts(num_kickbox_limbs, 0);
vector<int> panel_repeat_goals(num_kickbox_limbs, 0);
std::vector<size_t> prev_limb_panels(num_kickbox_limbs, 0);
std::vector<int> panel_repeat_counts(num_kickbox_limbs, 0);
std::vector<int> panel_repeat_goals(num_kickbox_limbs, 0);
RandomGen rnd(nonrandom_seed);
kickbox_limb prev_limb_used= invalid_limb;
// Kicks are only allowed if there is enough setup/recovery time.
@@ -955,7 +955,7 @@ void NoteDataUtil::AutogenKickbox(const NoteData& in, NoteData& out, const Timin
prev_limb_used= this_limb;
++rows_done;
}
out.RevalidateATIs(vector<int>(), false);
out.RevalidateATIs(std::vector<int>(), false);
}
struct recent_note
@@ -979,7 +979,7 @@ struct crv_state
bool judgable;
// hold_ends tracks where currently active holds will end, which is used
// to count the number of hands. -Kyz
vector<int> hold_ends;
std::vector<int> hold_ends;
// num_holds_on_curr_row saves us the work of tracking where holds started
// just to keep a jump of two holds from counting as a hand.
int num_holds_on_curr_row;
@@ -1013,7 +1013,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
// and track number of a tap note. When the pair at the beginning is too
// old, it's deleted. This provides a way to have a rolling window
// that scans for the peak step density. -Kyz
vector<recent_note> recent_notes;
std::vector<recent_note> recent_notes;
NoteData::all_tracks_const_iterator curr_note=
in.GetTapNoteRangeAllTracks(0, MAX_NOTE_ROW);
TimingData* timing= GAMESTATE->GetProcessedTimingData();
@@ -1081,7 +1081,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
++total_taps;
recent_notes.push_back(
recent_note(curr_row, curr_note.Track()));
max_notes_in_voltage_window= max(recent_notes.size(),
max_notes_in_voltage_window= std::max(recent_notes.size(),
max_notes_in_voltage_window);
// If there is one hold active, and one tap on this row, it does
// not count as a jump. Hands do need to count the number of
@@ -1170,7 +1170,7 @@ void NoteDataUtil::RemoveHoldNotes( NoteData &in, int iStartIndex, int iEndIndex
begin->second.type = TapNoteType_Tap;
}
}
in.RevalidateATIs(vector<int>(), false);
in.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::ChangeRollsToHolds( NoteData &in, int iStartIndex, int iEndIndex )
@@ -1187,7 +1187,7 @@ void NoteDataUtil::ChangeRollsToHolds( NoteData &in, int iStartIndex, int iEndIn
begin->second.subType = TapNoteSubType_Hold;
}
}
in.RevalidateATIs(vector<int>(), false);
in.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::ChangeHoldsToRolls( NoteData &in, int iStartIndex, int iEndIndex )
@@ -1204,7 +1204,7 @@ void NoteDataUtil::ChangeHoldsToRolls( NoteData &in, int iStartIndex, int iEndIn
begin->second.subType = TapNoteSubType_Roll;
}
}
in.RevalidateATIs(vector<int>(), false);
in.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveSimultaneousNotes( NoteData &in, int iMaxSimultaneous, int iStartIndex, int iEndIndex )
@@ -1216,7 +1216,7 @@ void NoteDataUtil::RemoveSimultaneousNotes( NoteData &in, int iMaxSimultaneous,
if( in.IsComposite() )
{
// Do this per part.
vector<NoteData> vParts;
std::vector<NoteData> vParts;
SplitCompositeNoteData( in, vParts );
for (NoteData &nd : vParts)
@@ -1227,12 +1227,12 @@ void NoteDataUtil::RemoveSimultaneousNotes( NoteData &in, int iMaxSimultaneous,
}
FOREACH_NONEMPTY_ROW_ALL_TRACKS_RANGE( in, r, iStartIndex, iEndIndex )
{
set<int> viTracksHeld;
std::set<int> viTracksHeld;
in.GetTracksHeldAtRow( r, viTracksHeld );
// remove the first tap note or the first hold note that starts on this row
int iTotalTracksPressed = in.GetNumTracksWithTapOrHoldHead(r) + viTracksHeld.size();
int iTracksToRemove = max( 0, iTotalTracksPressed - iMaxSimultaneous );
int iTracksToRemove = std::max( 0, iTotalTracksPressed - iMaxSimultaneous );
for( int t=0; iTracksToRemove>0 && t<in.GetNumTracks(); t++ )
{
const TapNote &tn = in.GetTapNote(t,r);
@@ -1243,7 +1243,7 @@ void NoteDataUtil::RemoveSimultaneousNotes( NoteData &in, int iMaxSimultaneous,
}
}
}
in.RevalidateATIs(vector<int>(), false);
in.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveJumps( NoteData &inout, int iStartIndex, int iEndIndex )
@@ -1273,7 +1273,7 @@ void NoteDataUtil::RemoveSpecificTapNotes(NoteData &inout, TapNoteType tn, int i
}
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveMines(NoteData &inout, int iStartIndex, int iEndIndex)
@@ -1299,7 +1299,7 @@ void NoteDataUtil::RemoveFakes(NoteData &inout, TimingData const& timing_data, i
}
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveAllButOneTap( NoteData &inout, int row )
@@ -1321,7 +1321,7 @@ void NoteDataUtil::RemoveAllButOneTap( NoteData &inout, int row )
if( iter != inout.end(track) && iter->second.type == TapNoteType_Tap )
inout.RemoveTapNote( track, iter );
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveAllButPlayer( NoteData &inout, PlayerNumber pn )
@@ -1338,7 +1338,7 @@ void NoteDataUtil::RemoveAllButPlayer( NoteData &inout, PlayerNumber pn )
++i;
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
// TODO: Perform appropriate matrix calculations for everything instead.
@@ -1535,19 +1535,19 @@ static void GetTrackMapping( StepsType st, NoteDataUtil::TrackMapping tt, int Nu
switch(st) {
case StepsType_beat_single5:
{
random_shuffle( &iTakeFromTrack[0], &iTakeFromTrack[5], rnd );
random_shuffle( &iTakeFromTrack[6], &iTakeFromTrack[11], rnd );
std::random_shuffle( &iTakeFromTrack[0], &iTakeFromTrack[5], rnd );
std::random_shuffle( &iTakeFromTrack[6], &iTakeFromTrack[11], rnd );
break;
}
case StepsType_beat_single7:
{
random_shuffle( &iTakeFromTrack[1], &iTakeFromTrack[8], rnd );
random_shuffle( &iTakeFromTrack[9], &iTakeFromTrack[16], rnd );
std::random_shuffle( &iTakeFromTrack[1], &iTakeFromTrack[8], rnd );
std::random_shuffle( &iTakeFromTrack[9], &iTakeFromTrack[16], rnd );
break;
}
default:
{
random_shuffle( &iTakeFromTrack[0], &iTakeFromTrack[NumTracks], rnd );
std::random_shuffle( &iTakeFromTrack[0], &iTakeFromTrack[NumTracks], rnd );
break;
}
}
@@ -2024,7 +2024,7 @@ static void SuperShuffleTaps( NoteData &inout, int iStartIndex, int iEndIndex )
DEBUG_ASSERT_M( !inout.IsHoldNoteAtRow(t1,r), ssprintf("There is a tap.type = %d inside of a hold at row %d", tn1.type, r) );
// Probe for a spot to swap with.
set<int> vTriedTracks;
std::set<int> vTriedTracks;
for( int i=0; i<4; i++ ) // probe max 4 times
{
int t2 = RandomInt( inout.GetNumTracks() );
@@ -2095,7 +2095,7 @@ void NoteDataUtil::Turn( NoteData &inout, StepsType st, TrackMapping tt, int iSt
}
inout.CopyAll( tempNoteData );
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Backwards( NoteData &inout )
@@ -2120,7 +2120,7 @@ void NoteDataUtil::Backwards( NoteData &inout )
}
inout.swap( out );
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::SwapSides( NoteData &inout )
@@ -2136,7 +2136,7 @@ void NoteDataUtil::SwapSides( NoteData &inout )
NoteData orig( inout );
inout.LoadTransformed( orig, orig.GetNumTracks(), iOriginalTrackToTakeFrom );
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Little( NoteData &inout, int iStartIndex, int iEndIndex )
@@ -2151,7 +2151,7 @@ void NoteDataUtil::Little( NoteData &inout, int iStartIndex, int iEndIndex )
inout.SetTapNote( t, i, TAP_EMPTY );
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
// Make all quarter notes into jumps.
@@ -2204,7 +2204,7 @@ void NoteDataUtil::Wide( NoteData &inout, int iStartIndex, int iEndIndex )
}
inout.SetTapNote(iTrackToAdd, i, TAP_ADDITION_TAP);
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Big( NoteData &inout, int iStartIndex, int iEndIndex )
@@ -2296,22 +2296,22 @@ void NoteDataUtil::InsertIntelligentTaps(
else if( abs(iTrackOfNoteEarlier-iTrackOfNoteLater) >= 2 )
{
// try to choose a track between the earlier and later notes
iTrackOfNoteToAdd = min(iTrackOfNoteEarlier,iTrackOfNoteLater)+1;
iTrackOfNoteToAdd = std::min(iTrackOfNoteEarlier,iTrackOfNoteLater)+1;
}
else if( min(iTrackOfNoteEarlier,iTrackOfNoteLater)-1 >= 0 )
else if( std::min(iTrackOfNoteEarlier,iTrackOfNoteLater)-1 >= 0 )
{
// try to choose a track just to the left
iTrackOfNoteToAdd = min(iTrackOfNoteEarlier,iTrackOfNoteLater)-1;
iTrackOfNoteToAdd = std::min(iTrackOfNoteEarlier,iTrackOfNoteLater)-1;
}
else if( max(iTrackOfNoteEarlier,iTrackOfNoteLater)+1 < inout.GetNumTracks() )
else if( std::max(iTrackOfNoteEarlier,iTrackOfNoteLater)+1 < inout.GetNumTracks() )
{
// try to choose a track just to the right
iTrackOfNoteToAdd = max(iTrackOfNoteEarlier,iTrackOfNoteLater)+1;
iTrackOfNoteToAdd = std::max(iTrackOfNoteEarlier,iTrackOfNoteLater)+1;
}
inout.SetTapNote(iTrackOfNoteToAdd, iRowToAdd, TAP_ADDITION_TAP);
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
#if 0
class TrackIterator
@@ -2438,7 +2438,7 @@ void NoteDataUtil::AddMines( NoteData &inout, int iStartIndex, int iEndIndex )
iRowCount = 0;
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Echo( NoteData &inout, int iStartIndex, int iEndIndex )
@@ -2451,7 +2451,7 @@ void NoteDataUtil::Echo( NoteData &inout, int iStartIndex, int iEndIndex )
/* Clamp iEndIndex to the last real tap note. Otherwise, we'll keep adding
* echos of our echos all the way up to MAX_TAP_ROW. */
iEndIndex = min( iEndIndex, inout.GetLastRow() )+1;
iEndIndex = std::min( iEndIndex, inout.GetLastRow() )+1;
// window is one beat wide and slides 1/2 a beat at a time
FOREACH_NONEMPTY_ROW_ALL_TRACKS_RANGE( inout, r, iStartIndex, iEndIndex )
@@ -2479,7 +2479,7 @@ void NoteDataUtil::Echo( NoteData &inout, int iStartIndex, int iEndIndex )
const int iRowEcho = r + rows_per_interval;
{
set<int> viTracks;
std::set<int> viTracks;
inout.GetTracksHeldAtRow( iRowEcho, viTracks );
// don't lay if holding 2 already
@@ -2493,7 +2493,7 @@ void NoteDataUtil::Echo( NoteData &inout, int iStartIndex, int iEndIndex )
inout.SetTapNote( iEchoTrack, iRowEcho, TAP_ADDITION_TAP );
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Planted( NoteData &inout, int iStartIndex, int iEndIndex )
@@ -2538,7 +2538,7 @@ void NoteDataUtil::ConvertTapsToHolds( NoteData &inout, int iSimultaneousHolds,
break;
}
set<int> tracksDown;
std::set<int> tracksDown;
inout.GetTracksHeldAtRow( r2, tracksDown );
inout.GetTapNonEmptyTracks( r2, tracksDown );
iTapsLeft -= tracksDown.size();
@@ -2566,7 +2566,7 @@ void NoteDataUtil::ConvertTapsToHolds( NoteData &inout, int iSimultaneousHolds,
}
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Stomp( NoteData &inout, StepsType st, int iStartIndex, int iEndIndex )
@@ -2609,7 +2609,7 @@ void NoteDataUtil::Stomp( NoteData &inout, StepsType st, int iStartIndex, int iE
}
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::SnapToNearestNoteType( NoteData &inout, NoteType nt1, NoteType nt2, int iStartIndex, int iEndIndex )
@@ -2656,7 +2656,7 @@ void NoteDataUtil::SnapToNearestNoteType( NoteData &inout, NoteType nt1, NoteTyp
inout.SetTapNote( c, iNewIndex, tnNew );
}
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
@@ -2775,7 +2775,7 @@ void NoteDataUtil::SwapUpDown(NoteData& inout, StepsType st)
NoteData tempND;
tempND.LoadTransformed(inout, inout.GetNumTracks(), TakeFrom);
inout.CopyAll(tempND);
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::ArbitraryRemap(NoteData& inout, int* mapping)
@@ -2783,7 +2783,7 @@ void NoteDataUtil::ArbitraryRemap(NoteData& inout, int* mapping)
NoteData tempND;
tempND.LoadTransformed(inout, inout.GetNumTracks(), mapping);
inout.CopyAll(tempND);
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
@@ -2809,7 +2809,7 @@ const ValidRow g_ValidRows[] =
void NoteDataUtil::RemoveStretch( NoteData &inout, StepsType st, int iStartIndex, int iEndIndex )
{
vector<const ValidRow*> vpValidRowsToCheck;
std::vector<const ValidRow*> vpValidRowsToCheck;
for( unsigned i=0; i<ARRAYLEN(g_ValidRows); i++ )
{
if( g_ValidRows[i].st == st )
@@ -2841,7 +2841,7 @@ void NoteDataUtil::RemoveStretch( NoteData &inout, StepsType st, int iStartIndex
if( !bPassedOneMask )
RemoveAllButOneTap( inout, r );
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
bool NoteDataUtil::RowPassesValidMask( NoteData &inout, int row, const bool bValidMask[] )
@@ -2865,7 +2865,7 @@ void NoteDataUtil::ConvertAdditionsToRegular( NoteData &inout )
tn.source = TapNoteSource_Original;
inout.SetTapNote( t, r, tn );
}
inout.RevalidateATIs(vector<int>(), false);
inout.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::TransformNoteData(NoteData &nd, TimingData const& timing_data, const AttackArray &aa, StepsType st, Song* pSong)
@@ -2937,7 +2937,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, TimingData const& timing_dat
if( po.m_bTurns[PlayerOptions::TURN_SUPER_SHUFFLE] ) NoteDataUtil::Turn( nd, st, NoteDataUtil::super_shuffle, iStartIndex, iEndIndex );
if( po.m_bTurns[PlayerOptions::TURN_HYPER_SHUFFLE] ) NoteDataUtil::Turn( nd, st, NoteDataUtil::hyper_shuffle, iStartIndex, iEndIndex );
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::AddTapAttacks( NoteData &nd, Song* pSong )
@@ -2965,7 +2965,7 @@ void NoteDataUtil::AddTapAttacks( NoteData &nd, Song* pSong )
-1 );
nd.SetTapNote( iTrack, BeatToNoteRow(fBeat), tn );
}
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::Scale( NoteData &nd, float fScale )
@@ -2988,7 +2988,7 @@ void NoteDataUtil::Scale( NoteData &nd, float fScale )
}
nd.swap( ndOut );
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
/* XXX: move this to an appropriate place, same place as NoteRowToBeat perhaps? */
@@ -3024,7 +3024,7 @@ void NoteDataUtil::ScaleRegion( NoteData &nd, float fScale, int iStartIndex, int
}
nd.swap( ndOut );
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::InsertRows( NoteData &nd, int iStartIndex, int iRowsToAdd )
@@ -3036,7 +3036,7 @@ void NoteDataUtil::InsertRows( NoteData &nd, int iStartIndex, int iRowsToAdd )
temp.CopyRange( nd, iStartIndex, MAX_NOTE_ROW );
nd.ClearRange( iStartIndex, MAX_NOTE_ROW );
nd.CopyRange( temp, 0, MAX_NOTE_ROW, iStartIndex + iRowsToAdd );
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::DeleteRows( NoteData &nd, int iStartIndex, int iRowsToDelete )
@@ -3048,7 +3048,7 @@ void NoteDataUtil::DeleteRows( NoteData &nd, int iStartIndex, int iRowsToDelete
temp.CopyRange( nd, iStartIndex + iRowsToDelete, MAX_NOTE_ROW );
nd.ClearRange( iStartIndex, MAX_NOTE_ROW );
nd.CopyRange( temp, 0, MAX_NOTE_ROW, iStartIndex );
nd.RevalidateATIs(vector<int>(), false);
nd.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveAllTapsOfType( NoteData& ndInOut, TapNoteType typeToRemove )
@@ -3067,7 +3067,7 @@ void NoteDataUtil::RemoveAllTapsOfType( NoteData& ndInOut, TapNoteType typeToRem
++iter;
}
}
ndInOut.RevalidateATIs(vector<int>(), false);
ndInOut.RevalidateATIs(std::vector<int>(), false);
}
void NoteDataUtil::RemoveAllTapsExceptForType( NoteData& ndInOut, TapNoteType typeToKeep )
@@ -3083,7 +3083,7 @@ void NoteDataUtil::RemoveAllTapsExceptForType( NoteData& ndInOut, TapNoteType ty
++iter;
}
}
ndInOut.RevalidateATIs(vector<int>(), false);
ndInOut.RevalidateATIs(std::vector<int>(), false);
}
int NoteDataUtil::GetMaxNonEmptyTrack( const NoteData& in )
@@ -3141,7 +3141,7 @@ bool NoteDataUtil::GetNextEditorPosition( const NoteData& in, int &rowInOut )
bAnyHaveNextNote = true;
ASSERT( iEndRow < MAX_NOTE_ROW );
iClosestNextRow = min( iClosestNextRow, iEndRow );
iClosestNextRow = std::min( iClosestNextRow, iEndRow );
}
if( !bAnyHaveNextNote )
@@ -3173,7 +3173,7 @@ bool NoteDataUtil::GetPrevEditorPosition( const NoteData& in, int &rowInOut )
bAnyHavePrevNote = true;
ASSERT( iEndRow < MAX_NOTE_ROW );
iClosestPrevRow = max( iClosestPrevRow, iEndRow );
iClosestPrevRow = std::max( iClosestPrevRow, iEndRow );
}
if( !bAnyHavePrevNote )
@@ -3189,7 +3189,7 @@ unsigned int NoteDataUtil::GetTotalHoldTicks( NoteData* nd, const TimingData* td
unsigned int ret = 0;
// Last row must be included. -- Matt
int end = nd->GetLastRow()+1;
vector<TimingSegment*> segments = td->GetTimingSegments( SEGMENT_TICKCOUNT );
std::vector<TimingSegment*> segments = td->GetTimingSegments( SEGMENT_TICKCOUNT );
// We start with the LAST TimingSegment and work our way backwards.
// This way we can continually update end instead of having to lookup when
// the next segment starts.